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A jam submission

BabushkaView game page

Submitted by GvR37leo, Truchlo, jyyl — 6 hours, 14 minutes before the deadline
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Babushka's itch.io page

Results

CriteriaRankScore*Raw Score
Style#9153.9153.915
Overall#18163.3793.379
Creativity#24793.2883.288
Enjoyment#27612.9322.932

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You use a scale to weigh vegetables

Development Time

96 hours

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Comments

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page
Submitted(+2)

The vibe is very cosy and I would love to spend some time weighing vegetables and enjoying my time, though the physics of the game doesn't let me do it :D

I would also probably prefer to have some sound effects for customers paying and me interacting with the objects. Some ways to hide or spend the money might also have come in handy :) or maybe have no coins at all if we don't need them!

Good job :) 

Developer(+2)

Yeah, actually we wanted to do all the points you mentioned but due to life being unpredictable well… we’ll have to polish it after the jam 😅 But please follow the game so you can get the notif when we do! And we apreciate the warm comment 💖🥰

Submitted(+1)

absolutely love the art style! very painterly. i had vegetables and weights flying everywhere lmao

Developer(+1)

Thank you so much! Haha, I’m glad you had some fun with it 😅💖

Submitted(+2)

HAHAHA best way to use physics is to allow player to make mess!

Developer

“It’s not a bug, it’s a feature” kind of mindset, I see 😆 Happy you found a way to enjoy it 👌

Submitted(+1)

real fun but physics are bit junky any chance you are from georgia


check my game out!

Developer(+1)

Sure we will! Yeah, the physics can make or breake the game 😅 And no, no georgians here :/

Submitted(+2)

i love how a single onion weighs 1.5kg

Developer

Babushka grows some real monsters alright 😈

Submitted(+2)

I found it equally fun and frustrating to deal with the vegetable/weight/scale physics mess :D
I loved the artstyle and the music! <3

Developer

Thanq for apreciating the artistry, both 2d and music! I see, a person of culture (¬‿¬) And we’re happy that you found a way to enjoy it! Hope you’ll like a polished version even more 👌💪

Submitted(+2)

The concept is pretty cute, but as others have said, the physics can be a bit clunky.
I honestly wish the market babushkas in real life would weigh everything with the same precision and honesty 😅

Developer(+1)

Thanq for the comment! OMG yes, some babushkas aren’t that honest! 😆😈 And sorry for the physics, we’re excited to polish it later! 💖

Submitted(+3)

Nasha, Sibirskaya! The physics are great. When playing for the first time, we dropped all the weights and didn't figure out how to actually play. But we did it later.

Overall the game is cozy, tranquil, meditative. Deep progression might add up to the game loop although the game already plays great

Developer

Thanq for the comment! Yeah, unfortunatelly due to some issues we didn’t implement much of stuff that we wanted (but excited to add after the jam), including a restart button and picking up the weights. Hope you’ll follow us for later updates tho! 💖💪

Submitted(+2)

I love the art and that u can grab the scale to balance if u just hit it so hard haha, i ve played for some minutes and the scene gets very full of vegetables and gold and becomes difficult to play otherwise i love it

Submitted(+1)

The physics kinda pissed me of ngl.

Submitted(+1)

nice adaptation of the theme, nice physics.

Submitted(+2)

I think the physics are a bit too much, they make the game a little frustrating, but it s very enjoyable otherwise. The art is really nice and I find the character very cool. It also made me a little nostalgic.

Submitted(+1)

The art.... feels like the  only good thing is drawn is miss babushka, the physics are nuts, the concept is pretty good. 

Submitted(+1)

The artwork is amazing but the physics is a little nuts and makes the game hard to play

Submitted(+1)

this game has a nice concept but can also be frustrating to work with the physics. 

Submitted(+1)

cute, has some neat art here and a nice idea

but the game has to much janky physics to work and can easly be cheesed by spamming the give button as the scale shifts it's weight

also, you can lose your weights 

Submitted(+1)

there should be a way to spawn back the weights if they fall, becuase the physics are really jumpy

but other than that its a fun short game!

Developer

Than-q for giving the Babushka a shot and taking care of her stand for a little, even if the physics made it lil hard 😅💖🙏

Submitted(+1)

Incredible art style! But like others have said- physics is overtuned :( 

Developer(+1)

We hope to continue and polish the project soon so tune-in and follow us! Also thanx for art appreciation 🥰💖

Submitted(+1)

As the other person said the physics were to crazy so I just threw things around for 2 minutes, it deserves the 2024 GOTY.

Developer(+1)

Embrace the market goblin energy 😅 Thanq so much for kind words 🥰💖

(+1)

The physics were too crazy for my mousetrack-wielding self to really enjoy (I lost some of the weights), but I love the concept, and the style is perfection :)

Developer

thanks

Developer

Than-q so much! It means a lot that somebody appreciated our style and isn’t afraid to embrace some bugs 😅👌

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page