I never knew exactly what was going on (the key on the left WAS helpful though), but it was very fun!
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Chain Roll-Action's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #547 | 3.952 | 3.952 |
Overall | #664 | 3.605 | 3.605 |
Creativity | #754 | 3.641 | 3.641 |
Enjoyment | #1160 | 3.222 | 3.222 |
Ranked from 167 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fast paced chaotic match 3 dice game
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very Addicting! I like rush I get when I get a huge chain reaction!
Those chain-reactions are so satisfying, at that point I'm just clicking pretty randomly to get this sweet chain-juice, thanks!
Those chain-reactions are so satisfying, at that point I'm just clicking pretty randomly to get this sweet chain-juice, thanks!
This had the feeling of a slot machine, most of the time was was spent just watching stuff chaining and seeing what happens. Nice visual!
Ahh this game is so fun, reminds me of the highs one feels with combos on bejeweled and such. Amazing job!
My luck is so bad haha, so I couldn't score that high. My only real complaint is that I wish the die rolled a bit faster.
I love it! A bejeweled-like game but with dice.
It took a second for it to "click", but once it did it was quite fun.
The presentation from the visuals to the music and sounds are top notch.
Good job!
Nice strategy game. Found it really enjoyable. The amazing art and music makes it even better. My opinion but maybe lowering the game time because I feel like 300 seconds is a bit long. Still an engaging game. Amazing how you made beautiful visuals and art in just two days. Good luck on the jam!
Nice! Got a score 68 800! Gonna be honest, didn't really know what was happening most of the time xD I was just clicking stuff and sometimes a lot of dice rolled.
🎮 Gameplay:
- I was confused a lot of the time
- Specify what you mean by match 3, is it 3 in a row? Diagonal? Vertical, horizontal, any shape?
- Sometimes with Column dice, it rolls the one under it, sometimes it's over. Row is sometimes left, sometimes right, what determines whether it's left or right, up or down?
🎨 Design:
- Add a bit more movement to the score, took me until like 3/4s into my first game to realize it was there 😅
- Maybe you could indicate score by adding some kind of number when the dice match?
- When dice spawn it's a little jarring, maybe adding a spawn in animation would have been good
Hope this helps! :D
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