Play Jam Entry
Dicescape!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #207 | 4.295 | 4.295 |
Overall | #826 | 3.523 | 3.523 |
Enjoyment | #1261 | 3.182 | 3.182 |
Creativity | #2137 | 3.091 | 3.091 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a die in battles to defeat, talk, or befriend enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I made a similar battler. I like seeing where others took the idea.
This game has similar issues, where the randomness of the dice can really mess you up early on. I did like options. Grub, talk, etc. I was hoping a perfect 6 on talk would instantly win the battle. Unfortunately all it did was lower defenses so it felt underpowered.
I felt the dice mechanic was a bit underdeveloped. You could completely replace it with any other rng and the game would feel the same.
The game looks good and sounds good. Good marks on presentation.
Thank you for your feedback. We will fix the following problems in the full version. Your game was nice too!
Really nice visuals, I have to say! It's a very interesting take on the theme. However it is kind of jarring that the game doesn't have audio. Also, running is just a disguised go back to menu button
Thank you! There is audio though, maybe it is something wrong with itch? I don’t know, but the audio works for us. Also, we planned on their being an overworld in the game, but once that got scrapped, the run button was pretty much there for decoration and a quit to menu type thing.
Really polished game and a lot of content for a 48 hour jam, great work! I'll agree with the others that it's pretty difficult, but you guys seem to be addressing that :) Also a technical note, but the audio was only playing in the left ear for me, maybe a mono/stereo issue?
All in all, great entry, I'll have to keep an eye on this as you expand it!
The audio might be a little off. We will check that out. Thanks for playing/rating!
I befriended the Jester and then it killed me...
Fun concept though, and the game looks and feels really polished.
Thank you! In the full version of the game, we will have it so that befriending enemies makes them not kill you.
Cool game !
Thank you!!!
https://axxessgamez.itch.io/dicescape/devlog/405660/dicescape-is-becoming-a-full...
SOME GREAT NEWS, EVERYBODY!
love the art! the characters are simple yet well designed. the dialogue also made them on point. overall its a really fun game ✨
Thanks! We're glad you liked the art and dialog :D
Cool game! I liked the intro very much - nice music and fun dialogue :)
It was very difficult, though. I died to the first pawn every time.
Thanks for your feedback, in the future, we plan on changing the difficulty in the game or at least adding adjustable difficulty settings!
It's fantastic that you made this much of a game during the game jam. It reminds me of Undertale a litte too. Great Job :)
Thanks so much! Undertale was what inspired the talk feature in the game :)
THANK YOU ALL!!!
geez, really nice music and art, reminds me a little of earthbound. the dialogue is funny too. really great job!
Thank you for playing/rating! we appreciate it!
Hey I am now the king!!
Wow good job with this! The presentation is superb here. If this was just greatly expanded it'd be ready to sell as a full game. The game is pretty fun too. I like the fact that it wasn't completely random but instead it's more select it at the right time to get a high dice roll. Cool little story and characters too, helps keep up the engagement.
Only super minor nitpick but not sure if the AP or whatever they were called were needed for this just for the dice attack. Did get annoying when I couldn't just roll my dice and had to eat grub. As for difficulty I did beat it first try but maybe I was lucky?
Also I was sad the king still attacked me after talking about taxes with him. Would be cool if talking could possibly prevent a fight or even gain that enemy as an ally later on! But I'm sure that's way out of scope for this jam.
Anyways incredible job with this! One of the greats this jam I've played so far.
Thanks for the feedback, the only reason we added grub is because some of our friends just spammed the roll button, but I can see how that would get annoying. We want to expand the game in the future, and the talk button was actually meant to mimic how in Undertale you could beat an enemy by befriending it. I’m glad you enjoyed our game!
This is really an amazing entry for the jam, the art is killing it and it is really fun ! Yes a bit hard as you mentionned it, but this is what I want : to suffer !! But really, congratulation for your entry.
Haha, thanks for playing the game, we actually hope to expand the game in the future :)
Thank you all so much for the feedback! we appreciate it so much!
One of my favorites so far! Well programmed and looks great. The mix between the hd backgrounds and the pixel art adds to the experience a lot. The theme is also on point! Great job!
Thank you very much! all your feedback means so much to us!
Good job! The presentation is on point: beautiful graphics, fun dialogue, very well made feedback (screenshake, animations, particles, etc). Honestly, the battle system is kinda simple, but I understand that this is because of the time limit. I hope you'll keep working on this after the jam ends!
Thanks! we actually planned on making this a full game!
Love this. Great sense of style with the art and effects. And I love that it has story elements too
Thank you so much :)
Reminds me of earthbound a bit, the ui and colors. Really like them, well polished. Game is fun and I love the idea, sadly it's not well balanced. Good job.
Thank you! Hopefully we can update the game soon for it to be a little more balanced.
This game reminds me a lot of Undertale with the mechanic of being able to talk to opponents. Unfortunately I didn't get far in this game, as I find it too difficult. For example, the enemies always killed me faster than I could heal. But I love the aesthetics and the music of this game. Good job on this submission.
Thank you SO MUCH! that means a lot!
We didn't really account for difficulty in the game as we were making it, but hopefully we will be able to adjust the difficulty curve later or make you be able to heal for more hp than it capping at +3. Once again, thanks for the feedback :)
The art was really nice (reminded me of Earthbound battles) and I liked the structure of the game. The battles were fairly simple, though, and I found it a bit too easy to get sixes.
Thanks! Unfortunately, we couldn't find a way to expand the battle system in a short time. Thank you for playing our game!
We also were really inspired by Earthbound and the Mario and Luigi Series