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Roll N' Skate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #250 | 4.239 | 4.239 |
Overall | #268 | 3.893 | 3.893 |
Enjoyment | #337 | 3.711 | 3.711 |
Creativity | #594 | 3.728 | 3.728 |
Ranked from 1029 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the faces of the dice are a movement resource, used to roll your character around. you can only use each face once
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Absolutely amazing especially over 48 hours, would love to see more after the jam.
Super solid game concept and art style! one of the best so far in the game jam :)
great game, great concept and a nice artstyle
Nice GAme!
Nice puzzle game
Really cool and interesting, also well polished.
Really cool puzzle game and an interesting take on the theme.
Fun game, but doesn't really fit the theme.
This game looks really nice, has pleasant sound effects and music, and is just very nice.I liked the animations and the character was cute. The tutorial works good, and apart from accidentally skipping a level, I had no problem with the UI.
The gameplay is VERY simple, however it works, the puzzles were well designed, and they were just the right difficulty, I ended up spending just over 20 minutes to beat all of the levels, my favourite was the last one, quite well designed. This however ignored one pretty big part of the experience - the controls were not very good, and felt kinda weird, and moreover, the whole system for moving just felt strange; the concept of having a limited set of moves is a good premise for a puzzle game, but it simply does not fit in with the dice theme at all - a much more fitting control scheme would be to select the desired move number with mouse/arrow keys instead of the janky rolling.
I really enjoyed myself, however I just don't think that this should be in the "Roll of a DiceL game jam. Either way, thanks for making this and good luck!
The concept is not new or fresh but you have implemented it AMAZINGLY WELL. I added this game to my collection, one of the best games of the jam. Can't believe you made it in 48hs, looks very polished! Very good job.
Very good puzzle!
This is one of the best puzzle games in this jam, I love the simplicity and charm of it! Great job!
Very creative concept, clever puzzles, and great presentation too! Full score.
Fun puzzle game, nice music. Keep up the good work!
Hey this is a really cool puzzle game! Also the designs of the character and everything, even though rather simple, is so smooth and pleasing. Definitely a very polished feeling game!
Cool concept and execution! I love the art and animation in general. Reading the description, I thought my game concept was basically the same but it really isn't! My only issue is that dice don't really have anything to do with the game, since it's more about finding the correct order to put the numbers rather than randomness or moving the die itself.
Really good job! Loved the design and everything about it! Definitely the best execution of "move number of spaces on the die" that I've seen so far this jam!
Enjoyable puzzles. Difficulty was perfect. Very high quality game. My only complaint is the dice aspect of the game felt shoe-horned in as graphics without any effect on gameplay at all (no RNG).
It's well done and has a nice puzzle design, but I don't think this fits the theme since the dice rolling is unecessary.
The puzzle concept is based on choosing the correct numbers in the correct order. Adding randomness to choose in a form of a dice is an unecessary extra step.
Actually, I think it may bother the player who already knows what number it wants, but know it has to wait untils it gets it.
it's not random- it counts up by one every time you press the spacebar
amazing game, especially for 48 hours!