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A jam submission

Roll N' SkateView game page

a puzzle game about Rollin' dice and Rollin' skates
Submitted by SquishyTurtleGames — 13 hours, 19 minutes before the deadline
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Roll N' Skate's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2504.2394.239
Overall#2683.8933.893
Enjoyment#3373.7113.711
Creativity#5943.7283.728

Ranked from 1029 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the faces of the dice are a movement resource, used to roll your character around. you can only use each face once

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 310 to 291 of 410 · Next page · Previous page · First page · Last page
Submitted

Absolutely amazing especially over 48 hours, would love to see more after the jam.

Submitted

Super solid game concept and art style! one of the best so far in the game jam :) 

Submitted

great game, great concept and a nice artstyle

Submitted

Nice GAme!

Submitted

Nice puzzle game

Submitted

Really cool and interesting, also well polished.

Submitted

Really cool puzzle game and an interesting take on the theme.

(+3)

Fun game, but doesn't really fit the theme.

This game looks really nice, has pleasant sound effects and music, and is just very nice.I liked the animations and the character was cute. The tutorial works good, and apart from accidentally skipping a level, I had no problem with the UI.
The gameplay is VERY simple, however it works, the puzzles were well designed, and they were just the right difficulty, I ended up spending just over 20 minutes to beat all of the levels, my favourite was the last one, quite well designed. This however ignored one pretty big part of the experience - the controls were not very good, and felt kinda weird, and moreover, the whole system for moving just felt strange; the concept of having a limited set of moves is a good premise for a puzzle game, but it simply does not fit in with the dice theme at all - a much more fitting control scheme would be to select the desired move number with mouse/arrow keys instead of the janky rolling.

I really enjoyed myself, however I just don't think that this should be in the "Roll of a DiceL game jam. Either way, thanks for making this and good luck!

Submitted

The concept is not new or fresh but you have implemented it AMAZINGLY WELL. I added this game to my collection, one of the best games of the jam. Can't believe you made it in 48hs, looks very polished! Very good job.

Submitted

Very good puzzle!

Submitted

This is one of the best puzzle games in this jam, I love the simplicity and charm of it! Great job!

Submitted

Very creative concept, clever puzzles, and great presentation too! Full score.

Submitted

Fun puzzle game, nice music. Keep up the good work!

Submitted

Hey this is a really cool puzzle game! Also the designs of the character and everything, even though rather simple, is so smooth and pleasing. Definitely a very polished feeling game!

Submitted

Cool concept and execution! I love the art and animation in general. Reading the description, I thought my game concept was basically the same but it really isn't! My only issue is that dice don't really have anything to do with the game, since it's more about finding the correct order to put the numbers rather than randomness or moving the die itself.

Submitted

Really good job! Loved the design and everything about it! Definitely the best execution of "move number of spaces on the die" that I've seen so far this jam!

Submitted (1 edit)

Enjoyable puzzles. Difficulty was perfect. Very high quality game. My only complaint is the dice aspect of the game felt shoe-horned in as graphics without any effect on gameplay at all (no RNG). 

Submitted

It's well done and has a nice puzzle design, but I don't think this fits the theme since the dice rolling is unecessary.
The puzzle concept is based on choosing the correct numbers in the correct order. Adding randomness to choose in a form of a dice is an unecessary extra step.
Actually, I think it may bother the player who already knows what number it wants, but know it has to wait untils it gets it.

Submitted

it's not random- it counts up by one every time you press the spacebar

Submitted

amazing game, especially for 48 hours!

Viewing comments 310 to 291 of 410 · Next page · Previous page · First page · Last page