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Turning Islands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #79 | 4.108 | 4.108 |
Overall | #106 | 4.126 | 4.126 |
Presentation | #155 | 4.351 | 4.351 |
Creativity | #329 | 3.919 | 3.919 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll Dice shaped islands, to create a path for a ball to reach the end of the level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Incredibly clever puzzler. Great amount of variety in the environmental hazards and felt very rewarding to play. Excellent work!
Thank you!
I appreciate it :D
A really cute and nice game.
I think the biggest compliment I can say that it is probably the most intuitive game I played the whole jam, the visual language is top notch! i didn't even stopped for a moment and thought what a thing is goanna do in the game which is super important in a puzzle game.
wow, thank you so much :) :)
Nice game. Levels and graphics are amazing. Please check out my game.
Thanks!
I will try it :)
Short and sweet, I really enjoyed it! Charming visuals and a breeze to control. Level design is excellent. Great job!
Thanks!
Really lovely game! Very polished, enjoyed the pixel art and music and puzzles were the perfect balance. Can't wait to see more!
Thank you :D
Already working on more!
Weee neeed more leveeels!!!
Awesome work! :D
More levels are coming!!!!!
Great game mechanics ! Me wants more levels!
Thanks! Me makes more levels :D
Fun little game, the puzzles were nice! Would love to see more levels added after the voting time is done!
Thank you!
Yes we are planning on adding more levels :)
Very nice, solid and fun. The only thing I can't figure out is the relationship with the Jam theme.
Thanks!
We didn't take the theme literally in terms of using dices.
The main mechanic is rolling dice shaped islands.
very nice.
The only thing missing is more levels.
Thank you.
We did want to add more levels, but ran out of time.
We will add more once the jam ends :)
Oh man, this is exactly my sort of puzzle game. I love the working out how each new mechanic works, and the ease at which you can restart levels means you can experiment with ease.
Love the general vibe, both the sound effects and music mesh well for a relaxing puzzle-solving experience.
I'd prefer if the puzzle configuration didn't reset whenever I reset the puzzle, so I can iterate on my solving process without having to set-up my last solution again!
Thanks a lot :D
It's nice to see you had fun working out the mechanics,
we also thought it was one of the fun parts but were worried people would be confused.
I agree that we should have an option to not reset the puzzle configuration,
we actually wanted to implement to add that but ran out of time.
Really neat idea! It would be really cool to actually make the islands have 6 sides and perhaps make the challenge 3D? I can see it now, and it could probably be made into a full game! Great effort.
Thanks a lot :)
This was actually our original idea!
We ended up deciding on 2D since we don't know modelling yet and the jam is very short.
Omg you should DEFINITELY do that .. I would play it.
Really cool puzzle game!
The presentation is really good and honestly it is just fun to play!
Thank you!
Thank you :-)
Intersting game! I love your art style, it look so polished.
Awww Thank you :)
Very cool concept. The artstyle and music are really good as well. The puzzles are clever and fun. Good job!
Thank you :)
The puzzles are very well done.
I didn't see the time.
For the moment my favorite game of the JAM
GG
Thank you :) :)
Thanks :D
Super tricky puzzle game. There were a lot of red herrings here that made it tricky to sift through the visual noise, and the different objects could have been introduced more gradually (I still don't really know what some of them do), but with a few more tutorial levels I think that'd be easy enough to fix. Very well polished and thought out, though. Great work!
Thanks!
We did use some red herrings since otherwise it felt very easy to understand in which direction a cube should face.
I agree about introducing things more gradually, we didn't have enough time to create levels so we might have made the curve too steep, but we will try to fix it after the jam.
Short and sweet!
With more work on the current levels and new ones, it could be a very nice puzzle game.
Thanks!
We are planning to do that once the jam ends :)
Very Juicy!
Path puzzles are one of my favorites and this one is very nicely done. It could've been better if the functions of the different blocks were stated right away.
Anyways, good game! Cheers!
Thank you!
The game is pretty chill and the puzzle is really fun to play.
It can use some more visual indicators, but is a pretty solid start!
Thanks a lot :)