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Protecting ParaDice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #736 | 3.654 | 3.654 |
Overall | #1096 | 3.397 | 3.397 |
Presentation | #1157 | 3.558 | 3.558 |
Enjoyment | #1727 | 2.981 | 2.981 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll a dice to move enemies from one screen to another
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
i really loved this background art! nice job guys!
Suuper cool idea , had a good time playing the game , nice entry and good stuff over all !!
Really cool, very interesting take on the theme!
Love the style and idea
Very creative take on the theme! The music audio sounds nice, the art looks good aswell. The tower defense gameplay was fun and I like the idea with having two lanes. Good entry
I really like the look of the game, and the tower defense gameplay. Very Good Game!
Fun game! I liked that you could use the dice to balance which lane the units go down.
Standard tower defense game but you can throw a giant die to crush enemies.
The dice is supper pixelated. Why? The other assets are at much higher resolution.
What does crushing enemies with a giant die have to do with heaven and hell? You could replace it with a boulder and the effect would be the same. The rolling die fits the theme, but it feels like it doesn't fit the rest of the game.
Music and sound are good. Art could use some work.
The tower upgrade system was smooth. Good work on that.
The tutorial system was also well implemented. Good job.
Thanks for the reply!
The giant cube doesnt crush the enemies, it moves a number of enemies (rolled by the dice) from heaven to hell and the other way around.
The tower in heaven is more effective against troops from hell, same for hell and troops from heaven, therefore it's a good trade to transfer as many enemies from one arena to the other for max damage...
Really nice game! For a tower defense the gameplay is pretty "active" which I liked a lot!
Nice, I really liked how you have to think about when and where to roll the dice.
The music and art is quite well done! I had a bit of difficulty making sense of exactly how what I rolled translated to what was happening on screen, even after playing for a while, but this is still pretty solid!
The more time you spent with the game the more things you discover. The 3d pixel art cube feels soo good to control and the music is an absolute banger. Great Game!
Stylish! The music is phenomenal.
An awesome game! I'm impressed that you managed to create all this in such a short time :o
There is a game to deepen, I hope you will create it :3 (like having multiple dice with various effects: one with small numbers but the ability to throw the enemies back to the beginning, for instance).
awesome mechanic and a lot of fun to play! well done on the art, too. nice work!
Godot gang 😎🤝😎
These animations are SO nice and clean, I loved them! I only think that the game should pause for a moment, so we can decide how to upgrade our stuff - it gets very overwelming in the end haha
Nice job you all!
Love the music and dual TD idea!
Love the music and style, pretty fun :)
Nice idea -- I think this would make a great mobile game too I hope you continue to work on it!
Amazing!!! The graphics great, the gameplay great, the music great, the idea great, etc... I really liked it!!!