Really fun concept, this game has a surprising amount of depth for something made in 2 days, the level layout is super unique and the dice combat and shop is awesome! Great work!!
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Die Die Dungeons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #715 | 3.839 | 3.839 |
Overall | #995 | 3.441 | 3.441 |
Enjoyment | #1382 | 3.129 | 3.129 |
Creativity | #1431 | 3.355 | 3.355 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll dice to see your actions
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very cool game. Such a lovely art style and awesome tunes. There were two things that caught my attention. First, I found the pacing to be quite slow and felt the transitions as well as the combat turns could be faster. There is no need to wait for enemy to think for few seconds. Second, the combat music felt too peaceful instead of aggressive and fast - which combat music usually is.
Nonetheless, great job! I could easily see this one being expanded.
It nice to see a fellow systematic game in this jam. Great visual and audio. The animation feels very slow tho, especially since everything are deterministic. Also, I wish I can see the effects of my current roll, so I don't need to do calculation every turn. Other than that, great work!
I really like the pixel art. The combat took a really long time, i think making enemy health less at the early game would make it more entertaining. Great Game!
A very cool entry! Loved the art style and mechanics, the gameplay is a bit too slow imo. Really enjoyed the 3-of-a-kind damage sceptre item too, overall the game feels like it has a lot of depth + i'll definitely play a few more runs :)
It's a bit confusing at first and the combat is slow, but the pixel art is gorgeous and the combat is fun. I had a lot of fun with it!
I like the art and mood set, very tasteful. Took me a minute to figure out the controls and how to play. Once I figured it out, it was pretty cool. If the menus and different things you could interact with would have some kind of indicator of actionable items or what you have hovered would have improved the overall experience. Well done!
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