Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Rolling WorldView game page

Add to collection

Play game

Rolling World's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Creativity#394.3754.375
Overall#614.2294.229
Enjoyment#1214.0004.000
Presentation#1894.3134.313

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play the game on a rolling dice, and later in the game you push around dice to solve puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted (1 edit) (+1)

The orb is mine! Nice game, good puzzles and excellent work for sure!

Submitted

Very pretty and the soundtrack is gorgeous! I liked the movement and pulling blocks was smooth, but the gravity/room changing didn't feel very intuitive to me. I just ran around until it felt like it worked sometimes.

Submitted(+1)

The is great , but the gravity mechanic isnt intuitive until u read that is theme about.
Really loved the cute art and the sfx of the game

Submitted

The music and art is great. Rotating the rooms  was hard for me to grasp, the gravity shifting is an interesting concept and fun to play around with. The puzzles are pretty good but should start off with some simpler ones, also touching a wall while pulling a block should just stop the movement all- together instead of the player and block getting separated, overall its a pretty solid puzzler had fun playing it

Submitted

Great puzzle game with a really unique mechanic. Shifting the gravity around is a really good idea. Would have loved a representation of where the rooms are located on the dice somehow. Wasnt really clear in the beginning. Other than that. Really really good job. Enjoyed my self quite a bit.

Submitted

You weren't wrong, we sure did have similar gimmicks haha- sadly ran into the loading bug after what I think was the third level, but had a quite fun time otherwise. I especially like how you blocked out the exact limits of where the blocks could / couldn't go. I'll have to play the fixed version after you upload it to check out the rest of the levels haha

Submitted

This game is awesome, the orb is mine! You did a wonderful job conveying how things worked in an easy to understand manner. It hurt my brain a bit with all the world rotations, but that's not a you problem that's a me problem. Once I got the hang of it, I loved it.

A few things I have legitimate gripes with:

  • I wish pushing/pulling a block wouldn't stop if the block got stuck, I'd rather the player stop moving if I try to move in an invalid direction than have it break the connection to the block
  • I would love a better visualization of the block dice orientation, I was able to get them all through trial and error, but a built in system to help you know what orientation they would go into when moved would help an awful lot. Or simplify that part of the game in some way?
  • The dice buttons can be confusing about what number they are, a cleaner graphic would help

Other than those points, I really liked that. It escalated it's mechanics well, the art, music, and overall presentation are fantastic. Really well done.

Submitted

Great idea! Love how you reveal the gravity mechanic text while walking around instead of just showing it to begin with. Some very nice puzzle design. Keep up the great work :D

Submitted

Really great puzzle game! The chore concept is clever, and the level design is great. Most solutions felt good to deduce. It gave me some vibes of Manifold Garden, the game forces you to adopt a specific logic to understand its rules.

Unfortunately I was unable to finish it. I hit a first wall when I got to the level with the dices. This mechanic didn't feel necessary: it doesn't complement the rules presented so far, and provides a totally different kind of puzzle that is mostly tedious. Eventually though, after randomly rolling those dices over and over, I was able to finish the level! But only to have the game glitch on the next one. Apparently I'm not the only one having this issue: two sprites controlled at the same time, and walls overlapping with each other, locking the player in the first room of the level…

I hope I'm not missing a too large portion of the game. Because until that dice level, it was really pleasant! I had a great time solving those puzzles. Plus the visuals and music are quite neat. Great job!

Developer

Thanks! I'm in agreement, the dice were unnecessary and level 6 is the worst one haha. There is 1 more level after where you got to.

Submitted

One of the best games I played on this jam so far. The idea behind this game is great, and implementation is on the level too. It's a little bit hard from time to time, and I myself stuck on one level, but overall I loved this game!

The music is great and relaxing! Artstyle is very plesant aswell!

Great work!

I would love to see more of that juice levels after jam. Hope you gona update it and continue its development! Thank you for a good time!

Submitted

This is a really cool concept. Had a lot of fun with it. Something about it made me a little dizzy, that might just be a me thing, idk. Cool mechanics and puzzles. Great job!

Submitted

This is my new favorite entry.  The way gravity works with moving to different faces of the die is so clever and the visuals are sooo cute!<3

I did get a bug where I had two main characters and that seems to make it impossible to open a certain door for some reason so I had to stop early :(

Developer

Thanks!

Unfortunately we couldn't fix that in time, but luckily it's pretty rare (or hard to replicate anyway)

Submitted

Great game, I absolutely adore the visuals! I think my only real criticism would be how it’s really confusing how you’re supposed to roll the world’s gravity by changing rooms, but otherwise you have a very solid puzzle game with great artstyle, well done!

Submitted

Brilliant idea! This is so creative. One of the best puzzle games in this jam.

Submitted

Very cool game, I'm sad this hasn't gotten more attention!! Really creative with the world being built on a cube/die and extremely clever gravity puzzle mechanic! I was seriously impressed.

My only super small minor gripe was that I got stuck behind the big block when trying to pull it in a small space (probably dumb on my part but it happened haha)

Thanks for your submission!

Submitted(+1)

ready to be a steam game. This is what I have to say

Submitted

Very cool puzzle! The gravity puzzles are very creative and stumped me! XD
I liked the art style too!

Submitted

A very fun puzzle! The gravity parts messed with my brain xD

Presentation was also really good, art, music, sounds... very nice!

Submitted

A different style of a puzzle game! Very unique! I really liked it! The game is very polished for a short jam! 

BEST OF LUCK:)

Submitted

Nice to see a different style of puzzle game in this jam - nice work!

Viewing comments 26 to 7 of 26 · Next page · Last page