That's quite funny! I'll be honest, my stupid brain can't go above 20 in a row, at some point, I just don't know where I am anymore x).
Good entry for a jam, it's straightforward and simple, you know what to do at the very first second.
Losing at a game with such simple rules made me feel stupid. 10/10 would play again to lower my self-esteem!
Play game
Roll or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1437 | 3.107 | 3.107 |
Overall | #1690 | 3.156 | 3.156 |
Creativity | #1747 | 3.227 | 3.227 |
Presentation | #2046 | 3.133 | 3.133 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll the die to match the incoming numbers.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Simple, but at the same time hard game.. Simple because you undestand how to play it in first seconds. Hard to continue playing it after you undersood a gameplay +))
I would prefer to see dice's other sides of the dice (for example, as many others have done, schematically behind the dice) so I could look for the right side faster, and not remember how I turned the dice and where the right number is right now..
Besides that, a very well made game! A nice thing that you want to continue so you will beat your previous score. Nice!
Thank you! Very valid criticism, it may be hard when you're just starting to play, but showing you just enough information was a conscious and deliberate decision, since the sum of the opposite sides is always 7, as the hint you see after failing for the first time tells you, it's just something you have to keep in mind. Showing you every side would be almost the same as just telling you directly which buttons to press, turning into a basic QTE, so showing you only half of them adds the needed depth. There are also a couple of other little things, listed in subsequent hints, that will help you understand the game more and use the mechanics to your advantage.
Love the simple art style and the atmosphere of this game. Great work and awesome entry ! :))
Simple good fun that I wish there was more of! The dice is a perfect medium for this gameplay as it's sides are a well-understood concept and rotation offers quick access to almost any face. Well targetted game idea for this jam, hope to see more gimmicks and updates introduced!
Interesting ideas, but I don't think these would fit in very well. It's very important that the player only need to rotate once to match each new target number and taking away any control would ruin it, also the flow is no less important, since the countdown gets quite fast, and scrambling the die would only make the player disoriented and break the flow. To be frank, it looks like the core difficulty of having to match the number quickly is already high enough, judging from other comments and high-scores. Tuning the speed a bit better is what I would do at best here.
What I was actually trying to do during development is to make the target numbers appear randomly from all six sides. The problem with that is it introduces a third axis of rotation, which becomes confusing very quickly with the current type of input. The only way to solve it I saw, was rotating the die through mouse/touch input, but implementing it properly would require a lot of time, so I made a decision to go back to the simpler form, so I could finish until the end of the jam.
You gained my respect, You made a game without random input. Also game has high re-playability.
wow, I realy like the concept of the game and its style.
the sound FX also felt realy good.
Hm, an interesting, though simple idea! I liked the gameplay, it turned out to be quite a fan. The visual component is also good, but there's a lot to grow! I think that if you make more "levels" and add a smoother increase in difficulty, then this game can be imported into the playmarket! Good job, dude! :3
Nice little casual game to make high score. Its very simple but also very smart idea. It can be a great mobile game. Well done mate ^^
Love when a game has a very simple yet clever concept and the execution just hits it out of the park! Looks so stylish and feels great to play!
Awesome work! :D
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