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How does your game fit the theme?
You explore a small map to find planks that will help you assemble a bridge to get across a river. Across the river lies gold and a secret...
Quick Note How to Play: Find the planks (brown rectangle looking blocks) and bring them back to the bridge (spawn). Note you can only carry one plank at a time. Once back at the bridge, GUI will appear prompting you to drop the plank off.
Note: Unfortunately I did not have enough time to work on audio/graphics as much as I'd like but hopefully the basic gameplay that I was able to implement is okay enough to play.
Development Time
20
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Comments
This is a solid foundation for a plataformer! Just some tips, if you plan to go into this simple artstyle without assets, go all in. If the character was a simple square with a nice collor pallette in the level this game would look sick with really low effort(and some tweaks in the world env node would make things look even nicer). Great job assembling this game!
The reset to start was really frustrating but other than that mechanics work fine.
It's a nice base for a bigger project
A really cool project! Since your focus was on the game's core mechanics, it works really well. Great job!!
Nice platformer yes, how do you do when you collected the planks??
Short and sweet platformer. Some assets could compliment the game mechanics
Solid platformer concept, I think the mechanics have to be fleshed out a bit more. The mouse to aim while using the keyboard feels a little clunky to me. And the reset to start when you fall is quite frustrating (especially in a jam format)
This one is obvious: Graphics would be nice :D Although this aesthetic also has an avant-garde quality haha
Good game and mechanics, add some better graphics and this would be great!
Cool platformer, the controls are a bit stuff though.