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Necromancer: Most Wanted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the theme | #17 | 3.176 | 3.176 |
Overall | #25 | 2.779 | 2.779 |
Game Mechanics | #29 | 2.647 | 2.647 |
Visual Design | #30 | 2.824 | 2.824 |
Audio Design | #32 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Assemble your skeleton horde!
Development Time
Between everyone ~50 hours
(Optional) Please credit all assets you've used
All assets made by our team.
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Comments
I love skeletons, reminds me of Vampire Survivors. Neat Gameplay!
Thank you! Btw I love your game. I sent it to some of my friends.
It's pretty hard to fight against the larger enemies, I think it would be interesting if your army had both melee and ranged attackers, that way they could all be helping to fight off the enemies. I think it would also be nice if they automatically attacked the enemies and could be commanded to get more specific directions and possibly to make the attacks more effective. Really interesting game :D
What a neat twist on the area horde survival genre. It's an interesting mechanic where not only do you have to position yourself in order to not die, but you also have to position your army to attack and defend yourself. An RTS where you the commander can die is a very intriguing concept that you could definitely do a lot with.
I wish I had a bit more control over my army since most of the time they formed a sort of conga line whenever they were targeting enemies. Also, after a while the orcs would keep spawning and going towards the center and the game started to lag. I was able to just run away for a while and try to pick off single orcs in order to level up my army, but it took a while and I would get laid out by the orcs anyways.
But besides that little bit of imbalance, I still enjoyed the game. The little character pop-ups that would appear were nice and I liked upgrading my skeletons to put hats on them. I also thought it was funny how you could upgrade the orcs too and totally screw yourself that way. Nice work and nice polish on this game keep it up!
This is some great feedback, thank you!
The orcs going to the center is definitely a bug I'll look into, and I'll work on getting more fine control over the skeletons.
I also turned the scaling up way too much right at the end of the jam which is why it's so imbalanced.
Its an interesting idea. I couldn't figure out how to raise more skeletons. I also noticed that if I held down left and right I could outrun enemies forever. Good entry, congrats on finishing.
Quite fun. When the bigger orcs show up - it's time to get out of there!
this was a cute take on the theme, i really like the idea of playing as a necromancer!
This game has a very creative approach to the theme, and I found it really fun! As feedback, I would suggest not letting the player collide with their own skeletons, as it makes movement much harder, especially when there are many of them. But it’s a great project awesome work!!
I had struggles with the collision. I'll try that out and see how it feels. Thank you!
the collisions are a bit buggy :D but well done anyway
Thank you!
Can you plz play my game, and comment most importantly! I would realy love feedbacks thank you
Pretty good game. I played it for a solid half hour trying to top my high score
What was your high score?
Around like bounty: 250
Really nice concept and nice artstyle. Great job!
Thank you!
Cool game!! The controls & enemies feel a little clunky, but I think the concept works pretty well. It feels great to exponentially grow the army and I like the illustration style! :-)
Thank you!!