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Nuclear Reaction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.963 | 3.963 |
Design | #8 | 3.889 | 3.889 |
Theme | #14 | 4.037 | 4.037 |
Technical | #14 | 3.889 | 3.889 |
Overall | #14 | 3.781 | 3.781 |
Artistic | #89 | 3.130 | 3.130 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great little game, I enjoyed it!
Thank you very much, I'm glad you enjoyed!
great game, not easy to master at all!
Thanks, it is true the game seems more like a puzzle, but in the end is very skill focus. I hope you enjoyed the challenge :-)
omg this is amazing. i love Puzzle Bobble and this is a great twist on it that also fits in with the jam theme so well! it did take me a little bit to understand each new mechanic, so perhaps a smidge more tutoriazlization could have benefited it. it's so hard to say though, everyone has their own reaction and speed at picking things up, and i tend to be on the slower side in that regard. it had a unified aesthetic, and the sound design contributed well to that! I'd love to see more if you keep going with it someday!
I'm so glad that you enjoyed, thanks! With all the mechanics, I didn't had too much time left to level design, so it was a little rush, sorry. Someone suggested to do a mobile game. I thought the controls could be interesting with touch screens, what do you think?
i think it would translate fantastically to a touch screen, i'm seeing potential hold and drag for aiming and then having a button for firing once the player is satisfied with the aim. would also just be great continued in a pc space as well.
Cool game. The puzzles were fun, clever, and well explained. :)
Thanks! It was a little skill demanding too, I hope that didn't bothered you too much.
Great fun and clever puzzle game! Very clear from the starts and very to understand the potential of new rules.
Also the sound design is really nice (FX and music going slowly)
Great work!
I'm glad you enjoyed! I tried to use everything I could (SFX, VFX, music) to get to a good game feel, so it's very nice you mentioned it. Thanks for playing!
Really clever puzzle game. It took me minute to get the mechanics, but once I did it was super fun. I wasn't able to play/start in Safari, but Chrome worked well. Great submission!
Sorry for the Chrome-only rule, I have to say I didn't even think about testing in other browsers. And thanks for playing and commeting, I'm glad you had a fun time!
It is addictive to try many times with a novel mechanic.
A very fun game!
Thank you, glad to hear you liked the mechanics, I struggled to code them ;-)
Addicting... An option to restart while in slo-mo would be nice for when you know you missed, but overall mechanically it's a fun puzzle!
Thanks! You can press Enter to restart a level quickly, is written up in the left (sorry, maybe it wasn't clear enough). I'm glad you enjoyed!
Yeeeeah that sounds like me missing something! Good stuff :D
That was a blast, loved every bit of it and the slow mo effects is dope, great entry!
Valeu Felipe! Acho que tu és brasileiro como eu, não :-) If you are not brazilian, thank you! I'm glad you enjoyed, I put a lot of effort in the game feel so it would be satisfying :-D
Sim mano, sou brasileiro ^^ parabéns pelo jogo, é bem daora :D
Very fun! Mechanics can take some time to getting used to, but the concept is fresh and fun. I like how the game keeps throwing new mechanics to keep the player invested.
Thanks, maybe two many mechanics... But they are actually there since the beginning (+ new atoms and walls). I'm happy you liked :-)
Very solid game! Took some time to learn mechanics at first. Interesting puzzle levels.
Thank you! Unfortunately it took so much time to tweak the mechanics so they feel good that I did do a lot of level design. But I'm glad you liked!
Oh WOW! I love this game! Once you figure out the mechanic, it is awesome.! Well done and thank you for this. Keep on working on this, and make this into a mobile game.!
Thank you! It's true that the concept seems to be very mobile friendly! Maybe you can control what you touched last and just aim making circular movements around the cannon or atoms! Thanks for the idea!
Yea exactly! Yes, explore that idea. I will play it :-D
I like the game concept.
Nice mechanics and a great job on the game. I really appreciate the time-slowing next to the atoms, as without it I would have found it much more difficult. I like how the menu serves as a mini tutorial for the game. The way you designed the levels is very nice as it gives you time to grasp each of the new mechanics.
Thank you very much! It's a simple game with simple mechanics, but as there are a lot of them I felt each one deserved its own level. So the player could grasp them as you said it :-)
Really intresting mechanichs! great Puzzle game!
The mechanics are taught a little bit in a rush compared to yours. You had great level design! Thanks for playing and giving feedback :-)
This was a fun puzzle game. I liked the time slowing mechanic.
I think it would be impossible without the slow motion! Fixing some bugs, I found myself without it, it was just too fast ;-) Thanks for playing!
The music was nice but unfortunately I couldn't get past the "Start"/"Credits" menu screen.
The browser console log showed a number of error messages, the first was:
I'm using Firefox which I'm guessing might be the difference to everyone who has played successfully?
A quick look at issues makes me wonder if this might be related (I seem to recall Itch uses an iframe):
Thank you for the bug report, and sorry you couldn't play it. I honestly just try it in Google Chrome. I'll see if I can fix this or, at least, export a windows and linux version.
Really interesting puzzle idea, and can be really good to train your brain and recation on some levels) Well done project!
Thanks! It is true that the game needs some good skills :-)