I really enjoyed the music and sounds, both ambient, mellow, and on point. I also enjoyed the graphics. Satisfying seeing the astronaut so happy. Well done!
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Light Them Up (GoGodot Jam 2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.972 | 3.972 |
Design | #6 | 3.972 | 3.972 |
Technical | #9 | 3.944 | 3.944 |
Overall | #12 | 3.811 | 3.811 |
Theme | #39 | 3.556 | 3.556 |
Artistic | #60 | 3.611 | 3.611 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Deceptively difficult. xD
Really cool game, took me a while to actually finish it. :P
Wow some of the puzzles were not as easy as I thought initially. Really good concept... also the sounds are amazing, the overall look and feel is very relaxing yet challenging :)
Loved the puzzles, the transition and the astronaut. I wish you a bright day as well! :D
I really like this sort of game, definitely pushes you to think about the solutions for the puzzles. Nice way of sticking to the theme!
I've been playing this kind of puzzle game for a while now, and most of the time I get stuck in the second half.
But even I was able to clear it, and I love it!
This game really brightened my day. Really cool concept and astronauts deserve happiness.
Great puzzles! I liked the ambiance and the mechanic is simple and great! I believe you used raycasting for the light beam, is that right? Because if it is, I could really use some help. I tried to used in my game to create a bouncing aiming line as you did with the light (and like in Puzzle Bobble), but I couldn't figure it out. I'll be glad if you have some tips! Thanks for the game!
Thanks Patrick! 🤗 You are right, the light is indeed calculated by raycasting from mirror to mirror. But it is a really hard problem to be honest and there are still edge cases in which the beam is calculated wrong 😅
But you van have a look at the source code if you want. I have to warn you it is jam code, so not the cleanest ever. But it does the job for now, although I’m convinced there must be a simpler and more elegant way of calculating reflections 😛
i love the chill vibes of this. good music and atmosphere and a simple but effective graphical style. worst thing i have to say is it doesn't really seem to connect to the theme much imo. but its great as a game! it gets challenging but never anxiety inducing. you give us some tools and lots of possibilities, and then let us play around like a jigsaw puzzle until we piece it together. i'd love to play more if you expand it. great job!
Good call on stating the number of levels, so when things started to get tough I knew how much I had to power through. Took me a good minute on the level where you had to [spoiler]use the same mirror more than once[/spoiler], though maybe that was just me. On a later level I only needed half the mirrors.
SFX, graphics, and music were all very cohesive in a way that complemented the mood of the game.
This is really fun! I like the puzzles. Can you share the source? Im curious how you made the beams work so well.
Thank you so much 🤗 The beam is a bit finicky, there are some edge cases that go wrong 😅 But here is the source code, the code for the beam is over here.
I had a great time with this game. Love the clean look and the cute design. Was actually a bit sad that it was over so soon :D
Simple and effective. It feels nice and responsive. The 45 degrees mirror is such a nice detail!
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