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Oli Rud

36
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4
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4
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A member registered May 21, 2022 · View creator page →

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Pretty cool bullet-hell roguelike, reminds me of a mobile game i once played. The weapons all work in a unique way and i like how there is randomisation in every playthrough. Only issue i had was the difficulty on the first level but i managed to beat it because paper is the meta.

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I really like the idea of sorting files in a PC! The graphics and the color palette look quite nice.  I like how you've designed it so that the further you progress the more you need to concentrate as to not mess up the files which i stupidly ended up doing a few times (and the realisation hit). Would be better if it had a life system

Thanks for playing! I'm glad  my use of sound and lighting stood out. I agree that the collisions with the furniture and creature needs some development, i'll admit the enemy ai/pathfinding was probably the most difficult part of the creation😅.

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Thanks for playing! You're right I probably should've prioritised balancing a bit more 😅

I like how you've taken it a step further and added multiplayer.  The graphics are clear and i can tell whats going on, one small issue is the game doesn't stop me from picking up random blocks  and i end up winning despite not doing what it wants me to.

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It was a pleasure participating and collect meaningful feedback :D

The driving mechanics are well made and the objective is clear. I think you chose the perfect song which gives it the full crazy taxi vibe! My favourite detail has to be the goofy animation when a passanger enters the car and how the other cars spaz out when you hit them.

Pretty chill horror game with an interesting story. Didn't know how the panic meter worked at first but after a bit of trial and error i learnt how to counter the shadow beings. The good use of sound tops off the lonely atmosphere of the game.

I also like the little details/spooks like the shadow appearing behind you when you read the note in the first room, which reminds him of how he got into this situation.

Managed to get 2 endings i liked it alot!

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Had some close calls, saddly for the killer i used to main survivor on DBD >;D.  The placement of the generators around corners definitely had me on edge (in a good way) aswell as the rising footstep noises. The graphics remind me of baldies basics, i think this has potential if worked on.

I've also made a game quite similar to yours!

Nice turn based stealth game. Still better then payday 3

The pixely graphics and models look great with the space atmosphere, i especially like how you keep the gravity on the ship when you go upside down. Only issue i have is the glitching camera but thats basicly it 

This reminds me of the original GTA with the topdown camera. The controls are pleasant to work with and the sprites and design go well toghether. I think  this could be popular if it became a full game!

The idea of commanding an army with orders is a unique idea. The tetris-like decision box was a cool feature which forces you to think fast and the graphics are simple but clear.

The ps1 style graphics looks really good. Could use some sound but overall a nice little challenge 

Like those in the comments have said, this is a really well developed idea that ive never seen before.  I especially like the countermeasures you've developed for duke attempts as i have failed  thinking it would work (one being trying to catch myself in a block while its still travelling). Overall pretty solid game with a really good concept.

The focus on the vending machine with the menu buttons being vendable items is a cool concept. The design of the snacks is really nice, and getting popped by the cat was certainly a surprise. the objective was a bit difficult to understand but i eventually figured it out.

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I'm glad you enjoyed it! You made a good point with the objective randomisation and if i ever return to develop the project further, this will be my main focus :D

wee gnome gets pissed and brutally beats up a gang of armed goblins for messing with his pipes.

Right off the bat the animatons look really nice and love the idea of the map being in an oversized garden! pretty good game.

The controls and mechanics are easy to pickup and i like how you added the growing tension within the herd as you gather more and more sheep.  The simple graphics add to the creepiness imo. Pretty good for a first 3D game!

i like the idea of making the game hacker themed, gives me welcome to the game vibes

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I really like the pixely 3d graphics and the addition of a combo system with the mining gives it an arcade touch. Also the soundtrack goes insanely hard

As someone obsessed with keeping their room neat this game was quite satisfying. i also like the sound design and the short but unique minigames between each mess in the room.

ski

i'll be sure to look into it. Thanks for pointing it out!

The concept of a platformer with a multitool is interesting, having to use it to fight, progress obstacles and repair things. Who needs thor and his lame ass hammer when you have repair man and his insane killer telekinetic screwdriver

pretty cozy puzzle games with well though out levels and good design. It got me challenging my last few braincells remaining after the jam lol

I like the idea of the computer getting pissed to the point of forcing its user to cleanup the viruses themselves. The sound design is really nice and the use of particle effects add a nice touch to the combat and the world. Overall pretty good anti piracy PSA

The eerie atmosphere and and the talking headless statues gives the game an obscure and dreamlike feal. I like the unexpected fate you get at the end after proving your knowledge to the gatekeeper

I like how you need to make use of the clues from pages you obtain from fighting in order proceed to the next level. These magic books simply weren't ready for these skills.

The Unforgiven Loop GIF by Xbox

i like how the game makes use of the browser to open up the different levels on new pages. Also the gameboy lookin visual controls is something i haven't seen in a while in games

i like the variation of enemies and the cute cappybara shopkeeper :D

pretty fun, i like going on a rampage as a little slime

i like the use of the colour pallette and the smooth movement. Wont lie turret on 4th level scared the crap out of me lol

still better then cs2

a masterpiece, this will forever change the 2d platformer industry 🙏

fun and intense little game, very cool