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Mech GYVR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 4.246 | 4.246 |
Graphics | #3 | 4.551 | 4.551 |
Accessibility | #4 | 3.478 | 3.478 |
Overall | #6 | 3.940 | 3.940 |
Theme | #22 | 4.159 | 4.159 |
Fun | #23 | 3.783 | 3.783 |
Controls | #24 | 3.652 | 3.652 |
Originality | #42 | 3.710 | 3.710 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.2rc2
Wildcards Used
Four-colors
Game Description
Assemble mechs, kill enemies!
How does your game tie into the theme?
You build up mechs after gaining scraps from your surroundings.
Source(s)
n/a
Discord Username(s)
backat50ft, gammagoat, case, kaishido
Participation Level (GWJ Only)
~1000
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Very good looking game. Building the mech for the first time was very fun! :)
Thank you!
Fun concept and idea, really liked the game. Well animated, great sound effects and that song, lovely. Good job!
Thank you so much!
This music really goes hard. Also this game got some nice graphics and effects, and killing enemies after assembling the machine is satisfying.
However, I had a problem with my first playthrough because energy gauge doesn't seem to fill up after using it all. I found that energy cores exist in third playthrough, because I just assembled the machine near spawning position in 1st and 2nd. Since the machine destroys the signpost, I skipped the important information and had trouble with later levels. I think objects that contain vital information shouldn't be broken easily.
Still, I had a fun time after getting hang of it. Nice job :)
Thanks for the feedback! We liked the idea of having signposts destructible, but I agree that the way we laid out the first level made for some very skippable important information. If we continue it, that's definitely something we'd change!
Excellent call-out! We were expecting people to go through more of the first level to get clues as to how to repair the mech first, picking up the one later in the level. But you've made an excellent point and we will keep that in mind for future iterations! And thanks for the kind words, too!
Fun with brilliant sounds and graphics! My favorite part was crashing into the door with the mech to go to the next level.
Yeah, it was meant to be cathartic after a relatively hard first level to figure out! Thanks so much, we appreciate the kind words!
Awesome game, great job!
I loved playing through it. the music was awesome, and your pixel art is on point! Excellent!
Thank you so much, means a lot to us!
Nice, I was really hoping to mass harvest with my mech killing all of the enemies. Glad you prevented me. Fun game!
I considered it, but since the mech goes away in the next levels, figured it wasn't needed! Thanks for playing!
Absolutely boppin’ music and great integration of colour palette with the art! The beats of the background music feels nice with the character’s walking animation. :)
Running around in the mech was definitely the highlight of the game!
Thanks so much for the kind words - we worked really hard on it!
Probably on of the best ones in this jam, I like it a lot, I find some issues with map collisions and layers but everything was amazing, I really like that you can build your mecha and walk around, on of the best for sure
Thanks! Yes, there were a few bugs we had to deprioritize just to make it on time, but I'm glad you liked it!
Love the colors and art style. It really got me curious about the world you've built. Great job. Here's a link to my playthrough... https://www.twitch.tv/videos/1716824445?t=01h08m02s
Thank you so much! You legitimately found every bug remaining in the game, hahaha. That's pretty good! We appreciate you giving us the link, too - we all watched it and loved your commentary and exploration.
Oh, and I'm really hoping to add a mini-map. It was in the original plans, but just took too long to implement!
That's awesome, I'm glad you liked the stream too! I really did enjoy the game. I hope you guys keep up with the game. Looking forward to doing QA for your next project!
Absolutely awesome game, the animations, color palette, and music are *chefs kiss* I was surprised at the amount of levels as well! Wish we could restart at the level you die in, and had some collision funniness in the web build were the colliders for things seemed way too big, other than that, A+
Yeah, the collision stuff happens! It was loosely intentional at times, but you're absolutely right that in many cases it was not. Thank you so much for the kind words!
This was fun. Cool music, nice color pallete and I love that you can actually control the mechs after each level.
Thank you for the kind words! Did you get to the end? You can look and see that the final ship is built out of the mechs, too. Little meta-art thing there Kaishido did that I was extremely happy with. :)
Yes I played to the end! Oh I didn't recognize that the ship in the end was built out of the mechs! Really cool!
I'm glad people are playing it to the end, at least! Thank you so much for that.
I liked the game, the part where you use what you assemble and the music are great.
Thanks!
Art direction and music were super cool! Being able to jump in the mech and run through all the enemies was a fun addition.
I'm glad you liked it, thank you very much!