Really fun game! Congrats on your first GWJ! Found this entry really cool. The way that some enemies were blocked by the good blood cells and others weren't made the game really interesting. I enjoyed trying to use that to my advantage, but other times it got me stuck. Made for a really engaging mechanic. Great job!
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Immuno Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #10 | 3.619 | 3.619 |
Fun | #23 | 3.476 | 3.476 |
Audio | #36 | 3.190 | 3.190 |
Theme | #39 | 3.619 | 3.619 |
Overall | #40 | 3.211 | 3.211 |
Accessibilty | #43 | 3.048 | 3.048 |
Originality | #87 | 2.714 | 2.714 |
Graphics | #88 | 2.810 | 2.810 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
None
Game Description
Destroy infected blood cells to progress through levels (You might have to find them), Infected blood cells spawn enemies (Don't get hit!), Go through 5 levels to beat the game!
How does your game tie into the theme?
You have to destroy blood cells that have been infected with a parasite
Source(s)
No
Discord Username(s)
fluffyfishslimy
Participation Level (GWJ Only)
0, It's my first one
Comments
I wasn’t able to beat level 3 so I figured hey, I’ll just jump to the boss level and see what that’s like… I was not ready.
This was fun, though. Really solid atmosphere, all of the elements worked well together. Some of the sound effects were a little grating (mostly the UI sounds) but beyond that I thought the audio was good.
Nice job!
I'm quite bad in this type of games, and I couldn't pass the first level... ^^"
However, I really appreciated the atmosphere you were able to create with the artworks and the music, especially with the heavy use of color red. It's a bold choice, but it paid off with the mood :)
Thank you for playing :) The boss is pretty hard especially if you get cornered. I would have hoped to improve the boss fight but didn’t have enough time. Also, I was planning on making the boss a giant snake like the eater of worlds in terraria but it wasn’t working the way I wanted it to and taking too much time lol
I really like the concept although I might be somewhat biased because I made a similar game last year. The idea of hunting the infected cells and the longer you take meaning more enemies being created is a good way of having naturally increasing difficulty. I do think the spawn rate is a bit too high as it is very challenging right from the start. I also found it very hard to tell the enemies apart from the background which made the game a lot harder. Otherwise, solid top down shooter and I loved the two different types of fire and how each had its own uses.
Very cool game! Solid movement and the shots feel nice and juicy, and I really liked trying to bump the blood cells in a defensive way. Good visuals too, you've definitely managed to keep it all readable even though it's almost completely red. Took me a couple goes but I managed to beat the boss! Nice work!
Awesome work! The moving blood cells were cool to bounce around! Glad you added a brightness slider because without it, the levels were really dark and it was hard to see the enemies.
I played it on HTML with no issues despite the disclaimer! Clean, polished game. Wrecked my mouse buttons in my frenzy to shoot everything HAHA. It was a nice touch to add a brightness slider! My first play through the black enemies on red was a bit hard to see as my vision is not good, but the adjustments helped!
Congrats on a well made game! As far as I can tell no real bugs to speak of. Good luck on the game jam.
Very cool, I could really get into it if it was developed into a full game
Congrats on your first game jam!! Really fun and juicy, incredibly polished for a game jam game, well done!!!
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