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A jam submission

Tower ScaleView game page

Scale the tower, Save the princess, Live happily ever after.
Submitted by nathonium — 26 minutes, 7 seconds before the deadline
Rated by 3 people so far
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Tower Scale's itch.io page

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Godot Version
3.6

Wildcards Used
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Game Description
Scale the tower, save the princess, live happily ever after.

How does your game tie into the theme?
My game ties into the theme because it involves you having to scale a tower.

Source(s)
N/A

Discord Username(s)
schkooble

Participation Level (GWJ Only)
3 or 4. I cant exactly remember right now.

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Comments

Submitted

My biggest criticism is that I really liked the song that played in the first little section when you run over the bridge to enter the castle but it’s a very short section so I didn’t get to listen to it much :D But I liked the retro feel of the music in general.

I found that climbing the ladders was a bit awkward and also it was difficult to time the attack properly so I just ended up jumping over all the enemies as it was safer. I assume you can’t kill the saw thing, so maybe if the goblin was the first enemy then I would have felt better trying to get a feel for the attack timing as I wouldn’t lose as much progress from failing.

Developer

Thanks for playing! I'm honestly really surprised that you liked the music, it's not really my strong suit. Most of the tracks I make sound damn near the same lmao. And this is also the first time I've gotten compliments on my music so thank you for that! About the ladder thing, it does take some getting used to, but it's really easy once you have the method down. And about the attacking, you should've seen it when the game was still in development. You really had to get lucky to be able to kill an enemy. Although I know it's still not the best, I think it's a solid go for my first attempt at meele combat. So yeah, thanks for your feedback!