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Wirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #52 | 3.500 | 3.857 |
Controls | #76 | 2.398 | 2.643 |
Originality | #80 | 2.593 | 2.857 |
Audio | #81 | 1.815 | 2.000 |
Fun | #82 | 2.269 | 2.500 |
Accessibilty | #83 | 2.009 | 2.214 |
Overall | #83 | 2.343 | 2.582 |
Graphics | #91 | 1.815 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
UNDO, WHY LIMIT YOURSELF?
Game Description
Small mirrored puzzle game
How does your game tie into the theme?
The player controls two characters who are reflections of themselves
Source(s)
https://github.com/Where-is-my-input/GodotWildJam75
Discord Username(s)
Ikkisoad, Makaai
Participation Level (GWJ Only)
8
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Comments
Very challenging puzzles. Kept me wracking my brain for a while trying to find the solutions. While the movements did mess me up a few times I don't think its a major issue, just confusing especially when planning out how best to move the right character. Couldn't beat stage 4 my brain just couldn't come up with a solution that fit within the step count.
Good job on this one! Might return to finish some of the later puzzles another time.
It would be nice if the undo button undid your last move instead of just undoing box pushes. And I couldn't quite figure out how to do level 6 in the turn limit, kept needing 6 more steps. But the turn limit puts a cool twist on this concept that I really liked, and the puzzles were more difficult and satisfying to figure out as a result. Good work!
Really cool puzzles, it kept me thinking way longer than expected. I do relate with pdil comment, one of the main challenges was not messing around with the movements. It could have been better if the movement was with the mouse, so the player can really focus on the puzzle rather than screwing up with the movements. Very well done in any case!
Nice work, super challenging puzzles! I'm stuck on 4 but I appreciate getting to see the others. I'd love a single step undo, I had to reset so many times because my brain was in the wrong movement mode. I'll definitely circle back to this when I have more time to melt my brain.
Nice puzzle, but it seems to be broken - at some times I can't move but have no hints why, since directions are open for both controlled characters
UPD: I didn't realize it was a move limit! Now I managed to beat the first 4 levels, but it was really hard :)
Nice work! It was super difficult. Honestly, I would like to play a version where the moves are not limited. I couldn't get past the second level XD. Overall nice job, congrats on the submission!
Great level design - very challenging game. Great work!