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ker0p

25
Posts
1
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A member registered Oct 17, 2023 · View creator page →

Creator of

Recent community posts

Pretty cool game! it has a lot of cool details, pretty impressive for a jam game. You really need to adapt the way you play depending on the weapon you carry. Well done!

Pretty impressive for one day of work, the comic scenes are the best. You are clearly storytellers. It would have been great if you had some more days, well done!

Nice game! cool ideas and well executed! it was fun trying to go through as many enemies as possible! very well done!

Really cool puzzles, it kept me thinking way longer than expected. I do relate with pdil comment, one of the main challenges was not messing around with the movements. It could have been better if the movement was with the mouse, so the player can really focus on the puzzle rather than screwing up with the movements. Very well done in any case!

Clearly an stronger  contender of the jam. I had fun playing it and specially liked the way the game gets more complicated an the combos you can make with the mirrors. Very well done!

The art is cool, and the mechanic of swapping with your reflection may give some interesting puzzles...

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Nice game, it really gives you the vibes of the good bullet-hell games. neat controls and engaging mechanic. pretty satisfactory the feedback of doing damage. I liked as well the reference to the light spectrum. Nice entry!

Very nice! you managed to add all wildcards and still make a game that makes sense, pretty impressive to be honest. Another impressive thing is the amount of diverse mechanics. I really liked you game well done! it is a pity that you do not have a cover but given that you submitted it in the very last minute! I am happy you made it into the jam it is a great game! Well done.

The art is pretty cool, specially the beam. it feels cool activating it. very well done!

Cool game! interesting merge of game genre! it is really fun, well done! although for 1 player it feels a little bit overwhelming. I have to try it with 2 players. The game art is also pretty neat and polished! really well done!  

Curious game! definitely it is original! however, I did not understand what was the point of the inverse part. Is there a point? or they are just two separate platform games? 

Really nice entry! well done. The puzzles are fun! and the mechanic matches pretty well the jam theme. Maybe the difficulty curve steeps a bit much at level 9, it would have been nice to have a little bit more feedback with the mirror-throwing mechanic. 
Definitely a great contender!

I really liked the scan mechanic, it could be fun to further extend it. Another cool aspect I found is the art and how it was introduced the menu and tutorial, really original.Nonetheless, It took me a while to get used to the movements mechanic... well done!

clickers are always cool! ;)

The game is great and well done. Cool history, aesthetics and nice combat mechanic.  good job!

the game looks great! the aesthetics of the game is the clearly its most remarkable aspect. The sword effect feels really good, the combat mechanics does not feel that good but it is entertaining. The jam topic though, does not seems to be taken too seriously.

good game, simple idea but consistent. The combat is somewhat cumbersome, but once you get use to it, the game gets easier.  I liked the sound effects.

This is another level of game, pretty well polished! A clear contender for the Jam, congrats team!

Nice idea.  I could not complete one level because I think it was buggy. In any case, the game was good. Well done.

The game lacks some mechanics, but the music, scenario and idea is nice!

Original idea! I liked it. I found a little bit cumbersome the puzzle mechanic though.

The game is not bad at all. It is clearly in a very early stage, i.e: It lacks some info for the player,  some visuals are not too intuitive (are the dogs bleeding or throwing?), the dodge mechanic is not too well implemented... but, in general, I like it!

Regarding the gameplay, the bow is the best, what would be my interest for going for the sword?

The game is great, the goal is clear, controls responsive enough and, in general, well presented.  Special mention to the music. Congrats.

Yes, you are right, game dev might be stressful. All the best in developing your skills!!

the art, music and  controls are very well implemented, congrats!