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A jam submission

HoardView game page

Submitted by MossWyrm — 46 minutes, 35 seconds before the deadline
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Hoard's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#64.2504.250
Fun#153.8333.833
Accessibilty#403.0833.083
Controls#423.4173.417
Overall#503.3103.310
Theme#773.1673.167
Audio#962.7502.750
Graphics#1212.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4

Wildcards Used
Natural 20!

Game Description
Fight off the hoard of cards using your own hoard of shiny math rocks!

How does your game tie into the theme?
The dice are the thing that undergo metamorphosis, regularly changing and adapting as you want them to

Source(s)
https://github.com/WasabiDragon/Hoard

Discord Username(s)
mosswyrm

Participation Level (GWJ Only)
1 (this is my first!)

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Comments

Submitted

Fun and addictive. Great mechanics. I would love to see this develop maybe with some graphical theme?

Submitted

I like it

Submitted

Simple, fun, and effective idea. I really liked the ability to assign classes to the dice, making them unique. I’d love to see some variants added — perhaps some dice could even have special traits (in the advanced levels).

Submitted

This is addictive! Very fun idea, I really enjoy it. I would suggest to add a number indicating the HP left to each card, so I don't have to remember or make proportion for knowing which card I should target next.

Also, after many fails I think that the only strategy for winning is having a single really strong dice, with two small supports for the second last level, which is a shame becuase the most fun is when you have many dice with different abilities and play wisely each turn.

I really like the option to not play the dice if it has a small number on it to hope in higher result the next turn, really simple yet interesting mechanic. Well done

Submitted

There's a lot of solid game mechanics in this. I like the risk/reward design of throwing a dice again to get a higher number vs. the pressure of enemies advancing so you want to use them now now now. Good job!

Submitted

This was a fun time. I won on the first try by getting a percentile warrior die. Also if you have a warrior die and only use it once per turn it never goes on cooldown, not sure if this was intentional but thats something. Very fun game, I enjoyed it a lot

It seems like it might be interesting, but I couldn't figure out how to play.  Maybe include instructions in the game description?

Submitted

This was a great little game! Kinda like a small rogue like, which is impressive for a game jam. I had fun with this one. Keep up the good work.