Play Pet Game
Pet Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #2 | 3.895 | 3.895 |
Overall | #4 | 3.642 | 3.642 |
Audio/Sound Design | #5 | 3.421 | 3.421 |
Theme | #5 | 3.737 | 3.737 |
Innovation | #5 | 3.579 | 3.579 |
Devlog | #6 | n/a | n/a |
Art Style/Visuals | #11 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Construct 3
How does your game fit the theme?
They are the consequences and responsabilities of having a pet
Devlog link
https://softdev.itch.io/pet-game/devlog/665483/my-learnings-with-pet-game
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
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Comments
A well-executed little pet simulator game ๐ฑ๐ฎ.
GAMEPLAY
This was really an ambitious project for a 10-day game jam, but this pet simulator stands out with its gameplay and enjoyable mechanics. I encountered no bugs like some other in the comments. The eventual passing of my pet adds a poignant touch. The controls and instructions are clear and simply, making the game accessible and easy to engage with. The inclusion of mini-games offers a fun diversion & variety during playtime. Enjoyed the time looking after my cat.
ART STYLE / VISUALS
The game boasts a unique and cohesive art style that is both simple and effective. The visual changes that reflect the cat's declining health are a nice detail.
AUDIO / SOUND DESIGN
The sound design excellently conveys the game's atmosphere and the cat's varying moods and health status, contributing significantly to the immersive experience.
INNOVATION
While pet simulators are not new, this game introduces fresh elements within the context of our game jam, making it a unique entry.
THEME
The theme of consequences is well integrated into the gameplay, with each decision affecting the cat's health and happiness.
This pet simulator game is a polished fun entry within the game jam. Keep up the great work in your next game! ๐๐พ๐น๏ธ
I tried playing the game four times (even with Chrome) as I saw it had some kind of plot-twist, but in all of them the game crashed in advanced parts of the story. Based on what I've played, the artstyle is good, it works for what it is made. The music is minimalistic but with enough tones to generate the emotions that the game requires. Menus and systems are clear and well designed. Maybe the game felt too slow as it was made for browsers. It doesn't matter what kind of game you're making, it's important to make it the most accesible possible and respect the player's time. It might imply searching for new platforms or alternatives in case there's no solution for the game's problems, eventually you'll be able to create better experiences for you and everyone that plays.
Out of that, this game is a charismatic experience and seems to reach what it is made for. Good job!
This game make me feel alive with having a pet but meanwhile this game make play it like if i was there.
Tamagotchi vibes, i like :D
Nice game!
Unfortunately, the game crashed three times on me. The first one was when putting away the cat's dish during the tutorial. The second one was when putting away the cat's dish after feeding it for the first time. And the third time was when trying to give the cat medicine (bottle) the morning after the screen shows a static effect (trying not to spoil anything). I am playing on Firefox if that helps.
What I did manage to play was pretty cool. It's a very ambitious project for a 10 day jam. Nice job!
have you tried playing jt on google chrome? Html is better optimised there, sorry for the inconvinence
No problem, it's understandable. I tried it on chrome today. I was able to play from start to finish, so the problem seems to be at least with Firefox in case you want to solve it.
Once again, nice job on the game!
You created a nice and compelling game. The artstyle has a very Paint-like look to it. But does not get in the way.
You can pet the cat. Simple visually but very complete.
I wasn't expecting such a game with so many options and things to do, I liked it, congrats!
A reasonably solid experience. Features are well-implemented and clearly defined. Played through it twice to see if there was a second ending, but alas, I suppose there is not. I'd say it's a nice enough game that I bothered to play through it a second time.
but also...
quick summary ofmy thoughts:(INCLUDES SPOILERS)
gameplay:
+ cool minigames, I like the ambition
+ you can PET THE PET
+ tooltips are very good and i like them
Note: used drawing tablet and pen as well as not full screen so window minigame was ez 40 bucks. I think it's inherently exploitable with high mouse sensitivity... which I also happen to have at max.
artstyle:
+ I like the cat/puppy/pet thing. it stares at me and i find it deeply disturbing. what secrets does it hold behind its eyes. what does it wish to tell me.
Note: I'm like pretty sure static shaders bloat video filesizes due to how video compression works- each frame changes based on the previous frame so static shaders, which change every frame to be dissimilar to the previous, would destroy any optimization from this (i'm totally not a youtuber i just thought you should know) (https://en.wikipedia.org/wiki/Data_compression#Video for more information)
story:
+ fairly relevant in today's society where they charge you an arm and a leg for pet healthcare and you generally just have to hope your pet does not get sick
audio:
+ i like piano so i'm biased
I did read your devlog and I hope you're doing well after getting sick. I'm impressed you powered through it and completed a game. Good job. Hopefully the feedback helps.
Thank you really much for the extensive feedback, is really helpfull to see the game under another prospective, some things that you listed are actually wanted features, but i understand that they are not perfectly implemented. Thank you again for the time spent, also there are more endings, you were unlucky and got the same one twice :)
It is a great game overall! I disagree with your theme explanation, as it is a great example of what are the consequences and responsibilities of having a pet. Music was very good also. In summary, a little well polished heart touching game.
thank you really much, i didn't think about it that way, but it made so much sense that i actually changed the theme explanation to reflect that. Thank you!
Extremely well polished and thought out. Very fun, would play again
Cute little game with a cool artstyle and nice music, alittle buggy but it was good, would be cool if the cat started small and grew with each day that passes ๐
Have you finished the game?