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A jam submission

Ripple DefenceView game page

Defend you lilypad against dangerous rocks
Submitted by Kapprison — 3 hours, 7 minutes before the deadline
Rated by 2 people so far
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Play Rocks

Ripple Defence's itch.io page

Rate this Rocks

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Game Engine / Tools
Unity

How does your game fit the theme?
There are 3 power ups that are spawn in this strange pond and are used in order to survive the waves of rocks.

Self-made stuff

Graphics / Art (e.g. models or textures)
Assets (e.g. free or owned)

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Comments

Submitted

Very neat project - I liked the added challenge from needing to wait for the ring to return before attacking again.

I agree with the other commenter that it would be cool to see more variety from the rocks.

I thought the powerups were well-balanced. The fish was my favorite but the explosive power got me through a few waves and the shield saved me more than once :)

Great jam entry! Congrats!

Submitted(+1)

I like the vibe of the game and the relaxing music. I made 490 on the first try (I don't know if it's a lot or not because I don't know the other players scores). A great game to play when I want to have a break from working on my projects

Developer

Thanks for playing, glad you enjoyed the game!

Submitted(+1)

The game is fun and gets straight to the point, which is great, it skips any extra explanations and goes right to what most players care about.

One thing I found really interesting is that we don’t need additional explanations about what each power does, since we can start using them right away when everything is still calm and learn their benefits and best uses. That was a great touch, because if you had saved it for the end, it would have been frustrating for the player. So, that's definitely a big plus.

What I missed during gameplay was more variety. I noticed there are some rocks that seem harder, and when we defeat them, more of them spawn, but it took a while for that to happen, making the game feel a bit monotonous until then.

My suggestion would be to add more obstacles, like rocks with random movements or rocks that try to destroy the powers when they appear. This would add good variety and bring more life to the game.

Another interesting way to add some "game juice" would be to implement a screen shake effect when we break the rocks. It would make each destruction feel more satisfying. You might want to look into that later, it really helps, especially during combat or destruction.

The music is calm and relaxing, along with the sound effects from the rocks, creating an overall pleasant vibe.

Congratulations on the project, and I wish you success in your career as a developer!

Developer(+1)

I'm glad you enjoyed the game! Thank you for the feedback, those are all great ideas.