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The Battle of Zapote Bridge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Historical Accuracy | #25 | 3.733 | 3.733 |
Thematic Relevancy | #42 | 3.800 | 3.800 |
Gameplay | #49 | 2.733 | 2.733 |
Audio | #55 | 2.600 | 2.600 |
Overall | #64 | 2.667 | 2.667 |
Graphics | #88 | 2.333 | 2.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
Philippines
Credit the makers of any assets you used below:
cynicmusic and Johann Brodd for their awesome music
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Comments
Won first day without doing anything ¯\_(ツ)_/¯
Needs more feedback to the player on the effect of each button.
There don't seem to be any bad choices.
I just used all the buttons every day except attack for 3 days and then attacked and won.
I liked the concept of this and can really see this becoming quite a thing! However, I'm not really sure what I did right or wrong. I managed to tap all buttons and then attack, and won on the first time I pressed attack. I tried again and managed to succeed on day two.
So perhaps the chance of winning was a bit too high? Even so, I really like the mechanics and the execution! :)
I liked that there was some story context, and it seems like a fun idea overall. However, I didn't really understand the gameplay, is it just random what you get each day and then you attack and hope to win? Or did I miss something? :) I tried a few times and didn't manage to beat it, I hope you'll keep working on it because it seems to have good potential. Well done. :)
I really liked theme and idea behind it! I can see a lot of potential for this game, with better art, and more consequences to the actions, and more information from spies and advisors this game would be a solid one! Would definitely love to see an expansion of this! Great job!
Wow, cool concept! I love the idea of the advisor. Thoroughly enjoyed!
I liked how there was a lot of mystery in this game about how many enemy forces there are. It really puts you in the seat of generals in the past!
I wasn't sure if there was any sort of pressure on the player to fight asap. I spent many a day recruiting guys and it seemed as though I would be able to do that indefinitely and garuantee a win.
Nonetheless, nice game! Learned some stuff I didn't know from this one :)
Cool game and cool audio ! Like the advisor and like being a general. I just wonder why making a button to recruit army and have food as you do it everyday and never miss this action, maybe it can be automatic every day? Great work !
Cool strategy game. The theme is quite cool, love the idea of the advisor =)
Cool game! I enjoyed the battle preparation gameplay!
I lost in my first playthrough, but learned my lesson and won on the second one! :)
My favorite parts were random events and the Advice action which felt like it provided strategic insight. I had some doubts about how the game works, as it says you can only do one action a day, but I think I was able to click more than one before ending the day. Is that expected? If you can only do one action every day perhaps you don't need the End Day button, and clicking the Action gives you the result and moves the day. Or the other buttons become Disabled so that you can only End the Day. Just a thought.
Great work! I thought it conveyed the spirit of being a general making strategic decisions for the army really well.