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Bandel Battalion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Thematic Relevancy | #12 | 4.250 | 4.250 |
Historical Accuracy | #14 | 4.000 | 4.000 |
Audio | #21 | 3.375 | 3.375 |
Overall | #27 | 3.438 | 3.438 |
Gameplay | #32 | 3.125 | 3.125 |
Graphics | #32 | 3.563 | 3.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
Indonesia
Credit the makers of any assets you used below:
Pixel Artist: KnowledgeCat247
Sound Designer: Hungee (Micah Foster)
Music Composer: melody27 (Michelle Lugo)
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Comments
I couldn't master the combat system but the concept and era are really interesting !
Interesting combat thank you for the Gif in the desription it did help.
Thank you so much for taking the time to play our game!
Cool idea a little confusing and hard to get the hang of. But the art was great and so was the music.
Thank you so much for playing!
This looks interesting but I had a lot of trouble with the controls. I managed to steal on the first screen eventually after many tries, but gave up on the second one. I shot the moving guard but had no idea how to proceed after that.
A lot of the time, I wasn't able to drag the card to the top before it disappeared and went back to the bottom.
The cut scenes are very well done and the graphics on the cards are great.
I wanted to proceed further to reveal the history. Maybe if you made visible slots at the top for where the cards need to be dragged that might make it easier.
We're really sorry to hear that you're having difficulties when playing our game. Yeah, the game's lack of tutorial is one of the game's biggest flaw which I will fix post-jam. Thank you so much for the feedback!
Very fun little game! The strategy was enriching and I can see a lot of potential in it! The music was having some static noise that was a little annoying sometimes but otherwise it was really nice! The Art was vibrant and adorable! The gameplay was intense at times, I wish the cards would be a bit more responsive sometimes they got stuck, or the cards would fade out and not allow me to pick em up! But I could restart quickly so it didnt feel that annoying. aside from that great game, and great experience!
Thank you so much for taking the time to play our game! Your feedback is greatly appreciated!
Nice and simple enjoyable puzzle game. One addition to add is the option for player to skip or fast forward the text being displayed after completion of the level.
Thank you for the kind words! Noted and will be improved post-jam. Thank you for playing!
I enjoyed it, I liked the card system a lot. Fantastic game, I just wish I had slightly more time to place the cards. It wasn't a problem at first but when I was trying to place 3 or 4 cards in 5 seconds I just wasn't fast enough.
Thank you so much! Will fix that in post-jam.
I really like the art and the music. But I must admit I didn't get how to play before a while, maybe a tutorial could be a great idea. But when I finally understand how to play, I found it really interesting and cool ! Really great work ! Love your game !
Thank you so much for taking the time to play our game! Yeah, many people also do not get how the game is supposed to be played. I will put this on top of my post-jam to-do list and will fix it asap after rating period ends. Thanks for the feedback!
Yeah. Same here - also have troubles with understanding how to play your game.
Very well made game! I really really love the narratives and the chiptune music! and also... They might be Bandel but they sure are protecting Indonesia XD !
Thank you so much. Hey, I played yours and I really love it!
Wow, this is a very cool idea! Wishing the timer was simply slightly longer, if at all necessary - the puzzle is good enough in itself, I think. :D Perhaps I was a bit to disturbed also, experiencing the same bug as I saw someone already mentioned, that the drag-drop of cards are not 100%. A fair few times the card would either not respond to my dragging or simply place itself somewhere. But hey - it's a jam. :) I would very much like to try this again in the future if you push an update. :D As a few others also mentioned, I didn't understand the game at all at first, but as soon as it clicked it became insanely fun.
Nice one! :D
Thank you so much for taking the time to play our game! That is a very detailed feedback and I really appreciate it; really useful for future projects. Glad you have fun eventually!
It took me a while to figure out how to play the game.
But it's my favorite game in the jam, because the art looks very nice and the cutscene is well made for history of the war!
Thank you for the kind words! Your game is awesome too!
I really liked the pixel art and music (but the background in the gameplay section did hurt my eyes after a bit). Cool opening too and interesting part of history. I must admit I didn't really understand how to play though, I tried putting down Mutiara all over the place and still he/she (not sure) ran either away or just across the screen lol. But that was probably me misunderstanding something.
Well done! :)
Hello, thanks for playing our game! So, Mutiara runs in a straight line after an enemy reaches a certain step. For example, when a unit has 3 steps, then they will perform their actions whenever an enemy reaches his 3rd step. The game do really need explanation for this stuff though which became one of the game's flaw, so thanks for the feedback because I will use this for future projects!