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Boss Room: Experiment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic Flair (Graphics & Sound Presentation) | #24 | 4.167 | 4.167 |
Overall | #42 | 3.635 | 3.635 |
Technical Excellence (Design & Engineering) | #45 | 3.500 | 3.500 |
Immersion (Gameplay & Storytelling Engagement) | #47 | 3.333 | 3.333 |
Relevance (Creative Expression of Theme) | #66 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
Really nice entry! There are few tiny things I would consider changing/adding. On the first run this is quite challenging, but later on I have found out that it can be pretty easy as it seems (but might be wrong) that eventhough evil voice say "it is going to get harder" it never really feels harder with progression. I know it is not easy to implement more during the jam and you probably wanted to do some sort of stages to the boss and stuff like that, but even just a simple spawning of more enemies could make it substantionaly harder later on, as I have found out that if I don' t kill the running enemy, new will not spawn. Same goes with rockets and shooting of the boss, all seems to be in the same pattern. Now don' t get me wrong, I got my ass kicked like 4-5 times before I figured how to beat him :) so please take my notes more like a feature request rather than complaint, as I had really blast with your game, and it goes easily to my top list of games from this jam. The art and the music are both amazing and the game overall feels really polished. Overall great job! Thank you for this experience
I love the pixel art and this is a very neat interpretation of the theme. Good job!
I loved the fact the room tells you to destroy it, the voice, art and gameplay are amazing, even tough, i almost broke my finger it was definetely worth it! Nice game
Loved this. This is a great repetitive game that I was able to grasp pretty quickly. The pixel art is amazing and since this is such a short game i can see that you were able to put a lot of effort into it :). I did find it a little hard to beat the boss. Auto fire would've been good. Otherwise this was pretty good :)
Very cool boss fight! Everything else was on-point except the constant clicking. Auto-fire would've been such a quality of life feature. Loved it anyway!
very cool game,i love it
Very nice game
Auto fire is a must for this. My hand is cramping after three tries to kill the boss! Very fun though and I love your aesthetic. Great jam game!
Nice design and interesting gameplay! The music is really good and in the theme of the game! Very good experience !
Very polished game! It felt great to play and the sound and visuals fit very well. Some critique I'd have is to have the gun closer to the player and have auto fire. The gun being far away creates a large area where you can't attack and having to click for every bullet makes it hard to play for long because your finger gets sore haha. That all said, great work overall.
I loved the art style and the sound fx dont hurt my ears, good job!
I just love falling on the lazer too much to be able to win!
Nice Difficulty, love the art and sfx! nice job!
I really like the fast paced, action packed gameplay, and I found the sound design very polished. Maybe move the gun a little closer to the player since it looked very far away. I also think that you should have probably included some sort of cooldown in the shooting, since you can just stand in the centre and spam and usually do pretty well.
I like the premise, it's a good entertaining little game.
I beat the game! :D It was quite good. The over all mechanics were nice. The games down sides are it's level design as well as how short it is.
ahh I keep on dying XD. Great game I wish that is was more apparent that you damage the boss by shooting him, and I wish there was an anticipation animation before the lasers at the bottom shoot off. Great job!
Its good but my finger hurts.
i really love the art, i think holding the mouse would be better than repeatingly clicking anyway great games :D
Great game! The pixel art, gameplay and FX looked amazing!
I wish I could just hold the mouse button instead of clicking, since we need to shoot a lot.
But that's just nit picking the game is amazing!
Nice work. I really liked the fact, that you took simple mechanics and polished them. The art style, FX are cool. Expression of the theme is simple as well "one room is one room", nothing more. Wish the ammo was a bit more readable.
Good job.