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A jam submission

Ouge CoveView project page

A Fish and Guts Adventure
Submitted by Hill Fort Press — 6 hours, 17 seconds before the deadline
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Ouge Cove's itch.io page

Results

CriteriaRankScore*Raw Score
Writing: Is the adventure original and fun to read?#314.0004.000
Overall#573.6253.625
Usability: Is the adventure easy to use on the fly?#583.4383.438
Fun: Is the adventure fun to play in an OSR playstyle?#763.4383.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This is dripping with personality! All of the artwork, especially the map and portraits, is exceptional. I love the font choices and layout.

The map tear down is great and so is having the descriptions on the same page as the floor layouts. A nice addition might be stat blocks for the NPCs and some of the critters players might have a dangerous encounter with, like hounds.

You might consider moving the text on the cover to a separate handout and instead providing a brief overview on the cover, giving a GM an idea of what they would be running/find in the booklet.

I like the included resolutions/"Did you help" sections on the back cover.

I love both the random items provided on page 6 and how they are presented. Actually, every random chart in this entire booklet is useful and well thought out.

I did struggle to read the random encounters on page 2 (thankfully its easy to copy and paste) and some of the font was a bit small on my monitor (but that's no issue with the power of zooming and I did not print so it could be perfectly legible on paper).

Submitted(+1)

The art and writing just sucks you into the world.  Wonderful job!

Submitted

So evocative, concise, and inspiring! The core concepts and ideals strike right through and you are left with a ready adventure for many games not just Knave! Use this design in your games! Read this!!

Submitted(+1)

Hey, this is a great adventure! I will focus on the art that is my specialty:
- I have to say that the illustrations in general are excellent.
- The diegetic elements as the letter and map as an intro to the adventure are a great touch.
- The dissected house is really awesome! and you also added top floor minimaps to ensure usability wich is always welcome.
- Even the graphic design is original, like that innovative way of listing items in page 6!
Maybe I'm biased by my love for coastal settings and art in general, but this one is my favorite entry so far, a really high quality work!

Developer

Really appreciate it Francisco. It was a bit of a rush to get it in last minutre, so hopefully with a bit more time we can really make Ouge Cove look lovely. It's our first project as a little team and all these kinds words are definitely going to fuel us on to make more!

Submitted(+1)

"Thugs meet for a pint, or worse, a plot." Man there is some really great writing in here! And I'm obsessed with your art! Especially the way you sliced up the Farrance Bunkhouse!

Like you've said in some comments below, it feels like we need some more meat. It feels like the prologue to adventure, I'm confused at when the players enter the scene. Are the events things the players must witness? Or are they events that have passed before they arrive? I'm sure a talented GM can stitch these pieces together, but I was a bit confused. I'm admittedly newer to the OSR though, only been playing a few months now :)

The tone and the vibe really sing, it feels so cohesive! You've definitely earned my follow XD can't wait to read more!

Submitted(+2)

Well, it has very nice art and successfully evokes the "degenerate fishing hamlet" vibe. But it needs work to be usable at the table. Stats would be a good start. I'm also not clear on what the Brinesister actually needs from the PCs. It says something about how they need to being "UGLY BLOOD" to the church, but I'm not sure what that means.

Developer

Yeah we've left a fair chunk up to the GM/PCs discretion. We will eventually plug some stats in there. At the moment its more of a toolkit for a setting, take what you want from it and fill in the rest :) UGLY BLOOD is whatever you want it to be!!! Sounds nasty though right?

Submitted(+1)

Came for the map, stayed for the prose ! I love a good dramatis personae ! Reminds me of some of the Basic Fantasy modules!

Developer(+1)

Nothing like a good map. Appreciate the words!

Submitted(+1)

As a certified merperson who grew up on the coast, the folksy mariner vibes are *chef's kiss*. The Coral Blade is a great example how to make an imaginative magic item in TTRPGs that actually feels magical and not like some video game loot.

Developer(+1)

Cheers pal. Nothing like a sea breeze and a rocky cliff to make you think 'surely a kraken lives down there somewhere?' As a group we normally play very low magic games, hence the steer away from classic magical loot.

Submitted(+1)

This is great. Really a toolbox for this little region you’ve made. Punchy evocative text feels highly usable. Well done.

Developer(+1)

Thanks! We plan on making a version with a bit more meat on the bone for an actual adventure. Had a great time as a small group putting it all together. More to come soon hopefully!