Really nice! I've played games like these before where it takes a while before it gets interesting, and when you die you don't want to go through all that again, but I didn't have that with this game. The game has good balancing all throughout.
The different weapons and upgrades provide for interesting builds. In my second run I went for a Staff of Destruction build, which was very effective, until it was not. Lots of fun!
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Earthquake Survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 3.601 | 3.706 |
Overall | #10 | 3.373 | 3.471 |
Audio | #13 | 3.201 | 3.294 |
Mood | #14 | 3.316 | 3.412 |
Graphics | #23 | 3.373 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Had a lot of fun playing this. Earthquake menu sets the tone from the start!
Superb entry ! I loved playing Vampire Survivors so I'm clearly biased. But it must be said that your game is particularly addictive and well functional. I survived for 303 seconds, I don't know if there is an end or if the waves are endless?
However, if I had to quibble, I would say that the "Earthquake" theme is partly respected and could have been the heart of the gameplay (perhaps with spells which can triggering earthquakes ?).
Also I find it unfortunate that you can choose the upgrades with the arrow keys but not control the character with them (I have a french keyboard and have to switch to QWERTY to be able to play your game. You can check scancodes witch Löve in order to avoid the keyboard layout-dependent)
Once again, well done, I had a lot of fun playing your game!
what a pleasant surprise! If I ever get into roguelites one day for real I'll credit this game for doing it
Very amazing game! there many ranking up game that are similar to this. This game is just one of those amazing category. Well done.
truly an amazing game, very polished and effective. Love those Vampire-Survivor-like games like this ! If i had one feedack to give, i would say that the game start is pretty slow because of how the xp gem radius is short, but that's very minor.
Giving constructive feedback only because this game is so insanely polished: The sound effects are a little repetitive even though you are randomizing the pitch. For sfx that play so often, I would suggest using at least 3 different similar sounds.
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