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Gravity Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 4.194 | 4.194 |
Authenticity (use of resolution) | #20 | 4.774 | 4.774 |
Graphics | #32 | 4.290 | 4.290 |
Overall | #42 | 4.121 | 4.121 |
Audio | #165 | 3.226 | 3.226 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Me, myself, and I
Was the resolution a challenge?
I've mainly done pixel art in previous projects, but being limited to 64x64 was a fun challenge.
What did you learn?
I learned that sfx design is hard :P
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Comments
Great! The puzzle design is just perfect for me. Challenging enough to require several attempts to work through it but not give-up-and-walk-away hard (I'm looking at _you_ Baba). No real criticisms. Maybe the flame emitter could be more clearly visible. Bit of BGM. Nothing serious or that would bring down the 5/5 score :D
I'm terrible at puzzle games, but the simplicity of this mechanic made it quite easy to grok what's going on, and you seemed to be able to get a ton of variety out of it.
The game looks great as well, fun to play, good job.
Very nice game! There's a lot of variety in the puzzle mechanics, and the levels are well designed to take use of them. It's cool how you can create relatively complex puzzles in such as small space. the art is very pleasing - I was particularly impressed by the lighting effects. The sound effects are nice, though the lack of music is a little disappointing. Overall however, great job!
Nice puzzle game and well designed puzzles, the game idea and gfx style work very well for the limited space. It would have been nice to have some bg music while playing and break a bit on the “thumping” sfx that goes with each landing. Overall a verny nice entry, great job!
Was the treasure a friend? ^^ cute game, your puzzels were really good and not too hard on my dum brain. :)
Very cool game. Actually my favorite so far. The concept was difficult to grasp at first. But I figured it out quickly. Great job!
I normally don't like puzzle games very much but I loved this one. It reminds me a lot of the sliding puzzles from old Pokemon games :) Lots of interesting obstacles, clean graphics and sounds, really good job!
Very cool game, enjoyed playing it!
Really nice game and well thought out mechanics. I liked the graphics and visual effects!
Very nicely designed. It reminds of the Pokemon ice puzzles
Great work, challenging puzzles and the lighting and subtle sound effects went a long way in adding to the game's atmosphere.
Nicely polished game. I appreciated the lighting and visual aesthetics (very well done).
Puzzle games with a single solution can be hit and miss, but I think any puzzle enthusiast would enjoy this game.
Great puzzle game with well designed puzzles. Really like the art as well, it suited perfectly and made the interactions intuitive to begin with
Usually deadly puzzle can be annoying but i think you did them really well, i finish the game really happy with the expirience.
I really liked the mechanic of this game and the puzzles it creates! The art-style is pretty cool and I really liked that you made every puzzle fits in the 64x64 screen :D
Great little puzzler. Could not figure out 8 for my life, but the level select meant I could keep playing. Mechanics were intuitive and worked well. Good job!
Oh my, this is going to be a good jam if yours is representative of the awesomeness here. Very cute, excellent in its simplicity and understanding.
Great use of 64x64px for game play. Fun concept.
Your pixel art is well done.
Nice to see you used Godot as well.
Cool game, the simple concept goes a long way!
Great game. I love how everything fits together, the game is simple to pick up, great pixel art.
Not sure how I feel about the lack of music in the game. It works to some extend, but perhaps some catchy beat would work well in the background? Like in e.g. Super Meat Boy?