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BunBun Beatdown (Rough Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #27 | 3.786 | 3.786 |
Fun Factor | #35 | 3.071 | 3.071 |
Originality | #41 | 3.143 | 3.143 |
Overall | #57 | 2.857 | 2.857 |
Audio (Does not apply for Physical Games) | #65 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
In a team, I was the programmer and designer, AppleHeck was the artist, music was commissioned from various sources
Did you use any third party assets, if yes what assets did you use?
No, we didn't
Did you use choose from one of the optional secondary themes?
We tried to base it around "No weapons" which we took as meaning "Use only melee"
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Got some cute designs and the visuals are nice. It feels good to control as well. All in all it's a pretty good basis and a lot of progress for only three days being done putting it together. My only issue is that I can't use my favorite tactic of crouch kicking.
I have to admit you have some of the best pixel sprites in the competition, and the animations were solid! I would have loved to see this in a more realized game! I'll keep an eye on this one though! Looks really cooL!
A narrow vertical slice of a game, so it's hard to evaluate. But what is there is good, so keep it up
I hope you go further with this the controls and sprite work were good!
this prototype has a lot of potential!! the character art, animations are awesome and the camera effects makes the game feel very polished already! im keeping my eyes on this game, cant wait to see the updates 👀
Fantastic visuals, I hope you do more with it.
Ok so like you stated this is a prototype so it is incomplete... However,
What is here is really good, the sprites look amazing and they really nail the Megaman X look ^^
The animations and camerawork are also great, i like the subtle squash and stretch there is on some actions, and how the camera zooms and unzooms depending on movement.
The main character art on the title screen is also absolutely awesome, i dig her design !
The music on the tite screen was also really good with that classic genesis sound.
From what is here, you've got some nice elements already, so no doubt with more time you'll make a cool game from this.
Well done to you guys and your comissioned musician :)
Good job!! It's a really smooth design. I liked the effects and moves. I'd wish you make something bigger with this character. With more time, this could be really good.
Even though you didn't get everything you wanted in there was definitely some good execution of the parts that were there. The on hit effect really helps sell the impacts and the stretch that was applied as the character falls I think shows ya'll know your animations. The title is also one of the better ones I've seen as of yet XD
There’s not much there, as advertised. But what’s there is pretty good. Controlling the character is super fun, and the sprite work is REALLY well made. Animations are smooooth. That’s totally something you all should keep working on, imo.
The character sprite's animations look very smooth, and it feels fun to toss enemies around and punch them.
It's a good start, I feel like it has potential to be a larger project.
Thank You! we just did an update, so give it another shot if you wanna see it more refined!