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Pizza ex Machina's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3 | 4.500 | 4.500 |
Fun Factor | #9 | 3.846 | 3.846 |
Overall | #12 | 3.885 | 3.885 |
Audio | #13 | 3.769 | 3.769 |
Visuals | #34 | 3.731 | 3.731 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Team listed in the game description.
Did you use any third party assets, if yes what assets did you use?
Yes, textures and fonts listed in the game description.
Did you choose from one (or more) of the optional secondary themes?
Dragon
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Hey a fellow Godot 3 developer! I loved your project. The music really sets the mood and there is so many good things going on here. I did feel like I was fighting against the movement system. Was that intentional?
Go Godot! Yeah we were trying to give it some weight and feel along the lines of operating equipment like a backhoe or something. I thought people would start out a bit awkward and get a feel for it but it looks like the movement really hasn't gone over well. I guess we could have moved closer to typical FPS and away from any simulatory feel.
Cool Idea with the Cooking Mech xD
the Controls feel a little sluggish and inaccurate, they need improvements.
The game constantly was lagging, sadly
Nicer Models and more accuracy when making a pizza would be interesting aswell as limited resources.
Good Work overall, keep it up
Can't emphasise enought how fun the concept idea is! Hovewer, the overall gaming experience is not so good - controls are whacky, music was lagging a lot (i have an rtx card, so not my pc problem, i guess) and I coudn't get pizza to the furnance - It took some time, but it was hard xD. Overall - neat idea (as well as some PIZZA TIME Spidey 2 ost). Please, don't abandon this game.
Thanks for the feedback! We admittedly definitely could have explained the movement controls a bit more. The movement controls are based on the Mechwarrior games, meaning the mech's legs are rotated with Q and E, while the body is rotated with the mouse. Movement overall is based on the direction the legs are facing, so if you're not looking in the same direction the legs are facing, movement feels slow and weird.
We may want to put more detail on how this works on the controls and jam pages, so thanks for voicing your problems with it!
Glad you liked the concept.
Good to know about the music lagging. Was that in-browser or did you download a native build?
downloaded the native build - Maybe this is due to lack of library or old dirvers of some sort - idk really, but something was a bit off - game lagged for a sec before backing the pizza - maybe animation was preloading or smth (have no idea how UE treats those things)
Okay good to know it wasn't just html5 being finicky. I'd guess I got carried away with CPU particles on the oven and it effects some environments more than others.
Ha! this was so satisfying. I am in the mood for some pizza now. Get Dominos to sponsor your game =p
Honestly, I there are a bunch of really cool ideas here. The movement was a little frustrating, but other than that pizza making was solid. Nice work =D
Glad you enjoyed it. Yeah pizza and mechs was an easy win for all our inner 8 year-olds.
We were trying to walk the line (pun intended) between giving the movement some weight and having it be too clunky. I think the colliders between the arm and things like the oven are probably the biggest annoyance. It's tough to have some kind of skill ramp for movement but not be too awkward.
There's so much charm and originality to this!
I didn't get a chance to play it before the jam's showcase stream but I couldn't stop smirking watching it being played, the more I realised the funnier it got, like the fact the gluten is coming out of a cement mixer truck.
Out of curiosity, how did you do the dough flattening, my first guess would be it's being done with a shape key / blend shape?
Great job and kudos to the originality of it!
Glad you liked it! It's one of those things that's starts as a joke "wouldn't it be funny if you were making pizza in a mech" and then it turns into "so it's settled, we're making a pizza making game" haha.
There's 4 dough meshes that we swap between as the player interacts:
The cylinder one on the plate is just made so we can stretch the scale on x and z while we spin the y axis and it still looks reasonable
Our source is up here if you want to check it out: https://github.com/ataboo/mj2023 but be warned that it's game jam code haha.