Unfortunately I get an error when I hit enter to spawn the first wave.
Love the music and concept art!
Criteria | Rank | Score* | Raw Score |
Visuals | #9 | 4.357 | 4.357 |
Audio | #16 | 3.643 | 3.643 |
Overall | #33 | 3.429 | 3.429 |
Fun Factor | #38 | 3.143 | 3.143 |
Originality | #50 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Team
Did you use any third party assets, if yes what assets did you use?
MoreMountains TopDownEngine, Synty Low Poly ParticleFX
Did you choose from one (or more) of the optional secondary themes?
Resourceful, Starting Small
Does your game contain 18+ content (Nudity, Gore, Language)?
No gore! Some explosions and gun violence.
Love all of the illustrations. Would love to see a short comic series based on this with them. The audio can be a bit overwhelming at times, for me at least.
Solid work and great job!
Great work I love your itch page! The artwork and music is great. The 3D model and movement/firing are all on point as well. There were some issues with the scene design, the centre thing's collider was letting the player inside the mesh. And at the edges you can see the end of the skybox, Id have preferred the walls set a bit further in. When the large mechs come in they create an overlapping stomp/shaking that feels a bit strange. Overall It looked really great and was a good team entry, well done to you and the team!
Very impressed with this one, great music, really cool character and mech art and models, and nice feeling controls. I did find the enemy sound effects to be a bit much, since having lots of enemies active meant tons of footstep sounds. Overall great job though!
Very cool game! I really liked the design of the mechs, super unique and made me just wanna watch an anime series based on them haha.
I may have found a bug where the exploding units did not render for me cause I could hear them then randomly an explosion went off near me and I died. In addition to that I feel like pulling the camera out a bit more would be nice so targets can be seen more easily.
Great entry overall.
Impressive entry :o
Absolutely love the art in general, mech designs, Zena’s design, the UI !
The music also is incredible, the orchestral style really makes it feel like the stakes are at their absolute highest.
The tower building mechanic in between waves is also neat, and in a way the fact that they have a proximity base effect kinda made me think of how recharge buildings worked in Gunmetal, but here with the twist of some boosting your mech’s stats instead of just the health refill.
There were a few issues though, first the game tends to get a few slowdowns here and there probably due to the amount of ennemies per waves, you can even see the framerate improve a bit once you destroy a few. And second the audio balancing, the SFX are EXTREMELY LOUD :o it seemed to be particularilly the case with the large melee mechs when they rush to attack.
Other than these, the game is cool and i’ve had fun playing it.
Well done to the whole team :)
Visuals were truly impressive for a jam. Sometimes the AI was a bit goofy and the enemies would cluster in locations or not really attack anything :O I was having a hard time understanding how the towers were benefiting me. There was no clear visual indications (to me at least) that they were somehow powering me up. Very nice work!
beautiful game! I had fun though couldnt get past the spider bots that were planting mines.
Your mech designs are awesome! It's an interesting take on tower defense since you place them down where ever you like. Run a but laggy but managed to get a few waves in =D.
Wow, I'm truly impressed by the stunning graphics! The carefully chosen palette enhances the visuals and gives it a captivating allure. Moreover, the sound atmosphere is nothing short of remarkable; it complements the visuals so well, creating an immersive and unforgettable experience. Excellent job to the developers for their remarkable work.
I notice that doesn't work well in chrome, but it does on firefox.
Good work.
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