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Psychepath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Execution | #18 | 3.375 | 3.375 |
Enjoyment | #22 | 3.219 | 3.219 |
Overall | #22 | 3.289 | 3.289 |
Metroidvania | #26 | 3.219 | 3.219 |
Sensory | #27 | 3.344 | 3.344 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
The Team: Alex Avard - Lead Writer Göksel Serkan Oğuz (gsogaming) - Game Designer, Gameplay Programmer, Enemy Designer, Level Designer & Artist, UI Designer & Artis Helio Game - Designer Josy Aokuro - Voice Actress(Aphrodite) Nicole Shara - Voice Actress(Psyche) Ralph Duke - Voice Actor(Eros/Ares) TurtleBox - Music Artist Vittorio Mennella - Game developer
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Comments
The game won't start. I downloaded it through the Itch launcher. Image of error
can gou pls try it without the itch.io downloader please? it should work that way.
It works that way, yes. Nice game
Nice entry! I'm sad but at some point in the late game, my attacks would stop dealing damage :( Maybe I'll try again later.
Combat feels alright, pacing is good. I just feel like bosses could have a bit more telegraphed attacks. Having voicelines in a jam game is unusual and they're pretty good! Nice job overall ^^
Hey Ysendrin, thank you for playing the game and taking the time to give feedback. About attack not registering. I'm aware of it, we are planning to fix that after the jam is finished. Glad you enjoyed the game.
Cool game, the art and music was great. Combat felt good too, slow enough to have weight but fast paced enough to be hectic. The story was nice too, bigger than I expected and voice actors too! Really nice job
The setup and intro of the game really makes it feel massive! Also good use of combining different art assets. Here's a recording when I tried it at timestamp 10:03
Man your struggle against archers are real :D. Thank you for the feedback <3
Its great you used voice acting, unusual thing in game jams! I must say the combat feels really nice, i like the speed of jump, attack, dash all feels well for me, attacking enemies also can be felt by player which makes game really enjoyable. Also main character animations looks and feels great! One thing i think could be considered in future updates are to use more unified graphic style, because when you leave the first tutorial like level, the assets beging to differ to much for me ;) Overall really good entry, congratz!
Thanks a lot for the feedback. I'm glad you liked it. We tried the best to create a game that we also like playing. The feel-wise I mean. Thanks a lot for the feedback <3.
Let me just say, if your intention was to create a game that made you feel trapped in an abusive romantic relationship, A-GODDAMN-STAR!!! Cuz man this game had bugs. Bugs up the butt.
And yet... I just couldn't quit it. Maybe it's the great visual assets you used. Maybe it's the fact you made the main villain such a creep that needed teaching a lesson. Maybe it's just that hitting things and bouncing off their heads was fun. I persisted.
Now, the specifics! Lemme see...
I have footage that I need to edit quite a bit I'll let you know when I upload it. May it bring you as much joy and pain as your game brought me!
Hahaha I loved reading your feedback. Thanks a lot for taking the time to write all these things. I absolutely agree with every single aspect that you have said. The game indeed has a lot of bugs. Sorry for the inconvenience :)
- The saving system works the best with downloaded version but yeah it does mess up from time to time. Once the Jam is ended (as we can't edit the submission at the moment) we will have that sorted out :)
- Lol Nightmare was a "nightmare" for us developers too. It just did random stuff (even though coding wise she has the least amount of programming)
- The bug with Aphrodite's lances is actually fixed at the moment, but again I'll have to wait till the jam is over.
- About not being able to hit. That's a bug we are aware and working on. Does it get fixed when you dash? Well I didn't know :D
- The pit in the castle is Vanvick's responsibility :D. Nah, just kidding. We'll get back to it.
- About dash recharging, well, we would add some indication about abilities but we simply didn't have time :(
- The voice over is amazing I agree. The people who did it are mega amazing. I'm positively shocked myself. Balancing-wise, thank you for bringing it. Hopefully we'll get to it :)
- Golden platform must be me not cleaning the tiles good enough^^. Thank you for pointing out. Apologies^^
Again, I appreciate the fact that you took all your time to point out all these things. It's like a list of bugs that we need to have to sort out. You are great. About your relationship with the game. It's a love story. Sometimes it's rough, sometimes it's tender :D
Thar she blows: MM21 Psychepath by You Guys
Thank you for your feedback, it is greatly appreciated! I guess my voicing of Eros did what was intended then! It was designed to make you absolutely loathe him. Our write and the whole team did a great job on this project with the time we had. Onward and upward!