I don't think there is a chaos theme in the game, but it's really good puzzle game and I love puzzle games.
Play game
Disorder of the darkness [Jam version]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 4.400 | 4.400 |
Concept | #3 | 4.500 | 4.500 |
Overall | #20 | 3.975 | 3.975 |
Presentation | #31 | 3.950 | 3.950 |
interpretation of the Limitation | #92 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I didn't joined a team.
Software used
I used Puzzlescript.
Use of the limitation
I did some tweaks to turn from "Everything is chaos" to "Everything must be chaos".
Cookies eaten
Two.
Comments
The game itself is really polished, and I enjoyed the challenges from all the levels!
This is a cool puzzle game, I really like the concept. However I don't find this fit much to the limitation. There may be some story telling refering about "chaos" but to me it is a puzzle game.
The features in this game is very good. They assist very well.
Fun and challenging puzzle game. Art and sound is minimalistic but it works well for this type of game. The game has chaotic themes such as the literal chaos spreading in the levels, but the feel of the gameplay is more slow paced and not overly chaotic. I can't really knock it for that since it still fits the theme well though. Good work!
I enjoyed working through the puzzles, once I had the plans down you introduced the rocks that threw off my game.
I love it a lot. It's such a simple game but it still has a surprising amount of depth to it. The presentation is also really polished and good. And it's really fun, to. Great job!
Really elegant concept. Like how much you get out of so few rules.
Really nice to see more puzzle games with undo support.
The first level was slightly confusing, I didn’t really understand the movement until I was into the second level.
The 8th level was really great, had a big a-ha moment there!
The 9th level felt slightly too easy compared to some of the earlier ones.
Maybe it’d be nice with a few easier levels early on?
But again, really cool mechanic, and well done to create so many mostly well-balanced levels in just one day.
the first level was alot harder for me than the others i played. but that maybe cause i didnt uderstand exactly what was wanted and the rules of the game right away
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