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So, I jumped's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #28 | 3.756 | 3.756 |
Overall | #35 | 3.451 | 3.451 |
Use of the Limitation | #42 | 3.341 | 3.341 |
Concept | #46 | 3.537 | 3.537 |
Enjoyment | #47 | 3.171 | 3.171 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kataraxie
Software used
Unity
Use of the limitation
Using the jetpack consumes health as fuel.
Cookies eaten
0 (sadly)
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Comments
I got to the ending! The game has charming visuals and a simple but effective gameplay.
Some feedback: I think either the glider should activate automatically after 20 boxes, or it should be activated with just a button press, or it should have some kind of visual indicator. I was also unsure if getting hit would reset the 3 seconds counter. Also, this game could really use some sound effects.
The UI is lovely and so is the background. The game has solid visual consistency and despite being difficult to beat, it's very easy to pick up and play. Good job!
nice game but when i collect 20 boxes it doesn't glide when i hold E for 3 seconds
The game is really unique because it isn't pixelart and has a simple understandable premiss
but feels really empty without any sound
Cool game with a simple art style (which isn't a bad thing). The game doesn't have any sound which makes it a little bit weird at times, but other than that, the game is pretty ok! I wasn't able to beat it though since it is pretty hard, but still, nice job!
Overall, challenging game with a nice art style and an ok use of limitation :D
Nice game. Could be better with music and SFX. Great interpretation of theme and limitation.
It was really good speciaally love the art style! i would love some backgrund music
Hi! Nice game and great art. Things go quite fast the lower you go so the jetpack becomes a valuable addition. The only thing I was missing is a soundtrack and progress bar that I was charging the parachute. Seems like there is some story behind it (judging from the thumbnail). Well done!
Here is my playthrough
Love the style very "simple but effective"
Had a nice level of difficulty that the use of the limitation complemented perfectly. I think the camera should of been zoomed out maybe like 10 percent. I felt the I would of liked having a little bit more time to react especially as the player starts falling faster (nice touch btw).
Curious, is it endless or can we eventually reach the bottom?
Hi! Thank you for playing and for the detailled returns!
You can win by collecting 20 boxes (glider pieces) and holding down the E key for three seconds (there is no visual indicator that it is loading, but it works I promise). It builds a glider that would eventually carry you peacefully to the bottom. Most people do find the level of difficulty to be a bit high and I agree. I tried to balance that in the last hour or so but it is quite difficult! I hope you'll give it a try to see the end screen!
The art is wonderful. The game looks simple but it has enough elements to make it fun and challenging. I just missed sounds so much, they would add a lot to this. Otherwise, solid entry!
A cool idea with an amazing look. I didn't manage to win once, but it was fun. Good job!
I am sorry You didnt eat any cookie 😞. Also Great game with cute graphics.
Love the game, though I can't beat it yet lol. I do hope an update includes a soundtrack to reflect the fear of falling, and learning to fly.
Except for the fact that i really sucked at this game, the game itself was very good. great art and vibe. Good controls and a funny concept
strange game
The art is amazing, i love this kind of style. Good game, well designed, fun and challanging.
This isn't Undertale D:< (but it's still a cool game)
This is a cool idea and the art is dope. I do not have the skill to beat this game, but that might say more about me than the game itself :'D
It mixes the theme and limitation very well!