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A jam submission

Splash Zone!!View game page

Remove critters from your house and try not to hurt yourself!
Submitted by Gwelkind, Xazzy (@XazzyArts), ThatOneHuman (@BrandonDoThings) — 1 hour, 3 minutes before the deadline
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Splash Zone!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#903.7593.759
Overall#913.5093.509
Use of the Limitation#913.4483.448
Presentation#1043.5173.517
Enjoyment#1293.3103.310

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
gwelkind (code/design), Xazzy(art/design), Brandon(code), AndreRoz(original music), poyoro(level design)

Software used
Unity, Photoshop

Use of the limitation
Narratively; the players only real enemy is his own anxiety, causing him to wreck his house with potions. Mechanically; your potions do more damage to you than the enemies do, and make the level harder to traverse.

Cookies eaten
We threw our only cookie in the well for a wish (our wish was for more cookies, that's called an investment)

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+2)

What a fun game! Loved the funky music, sound effects, and the fast-paced nature of the game, my favorite part was the <3 Attack when it's game over.

Submitted(+2)

Hello! I guess my mighty knowledge as a wizard couldn't protect me from a blue rat.

The game is fun but I have a suggestion. Don't explain the game with an explanation screen with a lot of text and stuff.

Try to make your game intuitive and the player will feel like he is learning.

Anyway, great job and good luck for your next productions.

Developer(+1)

Thanks for the suggestion, we'll keep that in mind for next time!

Submitted(+1)

Super fun concept! I really enjoyed the zany and whimisical music and character.

Submitted(+2)

Omg I loved this game! The concept and gameplay are super good and the art is cute, well done!


I just kept running out of potions tho :( I wished there was a way to replenish them

Developer(+1)

There is! A potion crate spawns on the level and you have to find/collect it for more potions! Thanks for playing our game :)

Submitted(+3)

If you polish the game more, I wouldn't realize this was made for a jam!

Really fun game and neat concept! Hope you'll flesh it out :)

Submitted(+3)

This is my favorite game of the jam that I've played so far, it's well polished, looks good, has nice sound design and mechanics. You were able to implement the theme and the limitation perfectly. Great job!

Developer

Wow, thanks so much for your kind words! I'll play yours next :)

Submitted

Fun game

Submitted

Fun little game. Just as I thought it was a little too easy the intensity increased.

There didn't seem to be anything preventing you from stacking different puddles on top of each other? If they replaced each other or even mixed to become a different color it would prevent you from camping in the same location.

Developer(+1)

That's actually exactly what I'm working on for hard mode right now haha (they'll neutralize each other when overlapped, but will still harm the player).
 great minds think alike.

Developer

I went ahead and made two changes per your your notes. I've added ammo pickups to motivate player movement. I've also added "hard mode" (on by default) which creates the effect that overlapping potions of different colors are immediately neutralized and will not hurt enemies. 

I think you're right that this gets the player moving and makes for a more exciting game. You have great design instincts! 

If these notes affected your rating of the game, re-evaluation is greatly appreciated :)

Submitted(+1)

I also went to the corner and threw potions, art is pretty good, crazy how you even added achievements. I didnt use the save potion ability just spammed the potions and stayed in one spot seemed to work.

Developer

Hey Digitaldude!

Thanks so much for your notes, sounds like you found the dominant strategy! To address players who are too clever, like yourself, I added potion "ammo" and "hard mode" (neutralizes potion puddles when they mix colors).

Hopefully this will make the game more challenging and keep you moving. 

If this affected your ranking of the game, re-evaluation is greatly appreciated :)

Submitted(+1)

Cute game! Having to quickly assess the enemies while also looking at what potion you have / are going to get, while also navigating the room proved to be a good challenge. Having the Right-click to save is also a good touch, since it has its trade offs of choosing to hold something like water for a long time incase you need it, or save different colors more often to make sure you always have options.

Although, I did find out that you can pretty easily go into a corner and just constantly throw potions onto the ground, making a super puddle of every color and not have to worry about the enemies.

Maybe having some sort of reason to move around the map would help this, like maybe needing to go to different parts of the map to refill certain colors, or get more water.

It would also be cool if there were some potions to help you (while it goes against the theme of the jam), it would be fun to be running from a enemy you don't have the color for, so you throw down a potion that makes you move faster or makes them move slower. Just random ideas.

Art is cute :)

Developer

Thanks so much for taking the time to get these notes down, and for being our first player :D

I've done a couple things that address your feedback:

  1. We added ammo & a "hard mode" (which neutralizes potion puddles when they mix) to hopefully get players out of the corner and running around
  2. I've added a couple special potions which come up rarely:  "bomb" and "health" both of which benefit the player, rather than hurting them.

You're notes were seriously invaluable, I think they've helped us bring this game to a much more completed form, so seriously thank you, you have a great eye for game design and I loved trip+trap a lot.

If these modifications would've affected your rating, we'd be super grateful for re-evaluation :)

Viewing comments 10 to 1 of 30 · Previous page · First page