I really liked this game :D, I always liked the concept of Bots helping you (although they just bounce off walls), so watching them infect others was a mechanic I really liked, the soundtrack is really good and the virus name is definitely the best part of the game. Anyway, I really liked it, congratulations for the game :D
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INFECT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7 | 3.957 | 3.957 |
Use of the Limitation | #10 | 3.696 | 3.696 |
Overall | #14 | 3.739 | 3.739 |
Concept | #21 | 3.652 | 3.652 |
Presentation | #27 | 3.652 | 3.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just lil ole me
Software used
GameMaker Studio 2
Use of the limitation
You must poison everyone! (cause ur a silly lil zombie ;) )
Cookies eaten
none, but I ate a brownie
Comments
Infectionator vibe with a bit more control . Quite challenging actually. Check out my live review at https://www.twitch.tv/scalphamission
Really good game! Enjoyed playing it and the multiple levels ! Impressive!
Very nice game. You have the core loop of something solid. I think you need some additional mechanic to give the player a bit more control over things as it can be a bit lucky whether your spawned zombies create more zombies or not. But if you could figure out a cool mechanic for this, you'd be on to a winner.
Really nice levels you made there.
The funky music combined with the "All humans have been poisoned" text after each level is priceless.
I got an idea for a cool mechanic:
Maybe give the player a short speed boost if they manage to infect multiple (3+) people in short succession .
This one has an awesome sense of humor, between the victory music and "bouncy brain venom". That zombies can continue to spread the infection on your behalf is an awesome feature—love seeing those chain reactions play out. Great work!
It's very enjoyable and the soundeffects are super crispy I love it. Nice job
Nice soundtrack, also I really like the pixel art. One thing that sort got on my nerves whilst playing is how the tiles can just abruptly change with no seam in some area. I like the concept of the game and it has a good loop. One thing you could try is adding a different ai for the humans. I know game jams done give much time but some sort of run away mechanic would have been cool!
The tiles were a nightmare tbh! I’m still getting used to a lot of the Gamemaker tile tools, but they definitely weren’t super helpful. I’ve heard Godot has a very good tiling tool and am considering switching to it. Also the AI for the humans and zombies is definitely some I thought of!! I actually only started on this game when the competition was already halfway over, so I didn’t get as much in there as I wanted :( But you’re right, it would have been very cool to include those mechanics! Thanks for the thoughts :))
Hey! Really fun game, the difficulty is well-adjusted with some challenge starting at level 2. Hope you continue!
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