Play here: https://itch.io/jam/my-first-game-jam-summer-2019/rate/447350
Intro
Hello, my name is ScPlays, or just simply Sc, depending on what platform I'm on. This is going to be my first ever game jam, but not my first experience creating/designing a game. While I unfortunately have no finished games, I did learn quite a bit from my past exploits. I wanted to put myself under a strict timeframe to get as much done as possible.
What is "Through the Eye of Innocence?"
TEI is a platformer game inspired by games such as Eversion. https://en.wikipedia.org/wiki/Eversion_(video_game). With that said, the genre of the game is psychological horror. The game will not be honoring the theme of the jam, as I had been contemplating designing and creating this game about a week prior to the announcement of the theme. The name of the game is also subject to change, we'll see.
Tell me about the plot.
Click here to see the concept art I drew in approximately one minute
You play as a little girl from a race of Cyclopes (SAI-KLOH-PEES). You have an amazing gift, the ability to drain unhappiness from those around you. You see the world through the eye of this child, so everything is portrayed in a child-like manner. Unfortunately, the world isn't quite so pleasant. The eldritch forces present in the world are capable of turning a typical day into a nightmare on a whim. One day, she crosses paths with an eldritch being which immediately takes to disliking her. In order to combat the innocence of the child, he corrupts her mind such that she can only see horrible, terrifying things all around her. What will she do? What CAN she do...?
What are your goals for this project?
I've never finished a game project before, and I want to create a solid foundation for a less ambitious project, compared to my previous attempts.
I want to learn how to use AnyPortrait (Essentially Live2D but it's a plugin for Unity.)
I also want more practice using Sai2. So far I like it better than Krita but I'm not very used to it yet.
I want to experience what it's like to have a deadline for a project like this.
By the end of this jam, I hope to have a working demo that showcases the best elements of the future finished product. (More specifically, I'm going to try to finish everything in the PERT chart before the due date. Keep an eye on it as I'll be updating it regularly.
Criticism, thoughts, concerns, whatever are all welcome and encouraged. Keep it civil, please.