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A jam submission

Finding NeuroView game page

Embark on a colorful journey to find Neuro
Submitted by Vaza (@Vazalemma) — 8 minutes, 27 seconds before the deadline
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Finding Neuro's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#34.2694.269
Overall#153.7153.715
Fun#183.8463.846
Audio#273.4623.462
Visuals#293.8463.846
Innovation#523.1543.154

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
Nope

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Really fun and polished game, impressive! Liked the dialogs, the variety of game styles, and the final boss fight.

Now on the legal side though, while every music and sound effect seems to be credited, they are copyrighted, which may or may not be against the Rules.

Submitted(+1)

Ah yes, the legendary Anny Well game.

It ended up being unexpectedly cozy, the final fight was unexpectedly entertaining and didn't make impatiently leave the game, and now I really want Vedal to play this so we get to hear the final monologue narrated by him personally :)

Developer

"The legendary Anny Well game" lmfao I love this subtitle xd  I'm glad you enjoyed, and I hope Vedal will narrate it as well ^^

Submitted(+1)

The Evil Neuro boss fight was fun (though Evil's hitbox was a little strange), and I kind of wish I could have retried the race with Filian. I'm curious if I can win now I know the layout, just not enough to replay up to that point

Developer

Once the patch is out, you can retry! There's lots of extra/alternate dialogue you might have missed, including the crystal minigame, and the hitbox (along with many other things) will also be fixed ^^

Submitted(+1)

I really enjoyed it... the ending was great too. Highly recommend

Submitted(+1)

Cool gamemaker game! Sadly I didn't finish the game, because I forgot that you are not supposed to interact with well and got softlock.  But it was fun nevertheless. Good job!

Developer

Please do finish the game, maybe later (after patch?) if not now. I promise the ending sequence of this story-driven game will be worth it ^^

Submitted(+1)

Quite impressive game.

One point is that in the final fight Evil’s hitbox is too small and I can only shoot in 4 directions, which is kind of annoying.

Besides, the game contains quite a lot of Undertale references, such as F4 fullscreen button, king-sized bed and so on. By the way, I don’t think Camila fits Asriel’s voice, I guess Undyne’s is better.

Developer

I find it funny that of all the Undertale references you could have chosen, you picked two that have absolutely nothing to do with Undertale lmao. I also did think of 8-direction shooting, but I only had 4 facing directions and not enough time, so yeah...

Submitted(+1)

That felt really complete for a such a short game jam. Seems like you got through the story you wanted to tell in time.

Most of the minigames felt like distractions when I just wanted to continue the story. But I wasn't expecting there to be a battle at the end. The final boss was actually pretty fun to beat too. Good job!

Developer

I actually had this exact vision for a game boiling inside my head for months, but I just never started cuz I didn't think it'd be worth the time. But when the game jam started, and the theme literally matched my idea perfectly, I knew this was my calling. My goal never was to create any innovative gameplay, but to tell a fully fledged story, backed up by a colorful world. It was a very ambitious project, but I barely managed to finish it in time, and I'm glad you enjoyed it~~ ^^

Submitted(+1)

This is such an amazing game, I enjoyed it a lot. 

I really like the Evil Neuro boss fight

(+1)

This actually made me cry, fuck you i loved it. 

Submitted(+1)

Cool game! Pretty chaotic I liked it.

The flame meteor attack sure made me feel like playing Dragon Ball FighterZ.

Submitted (2 edits) (+1)

I broke every crystal... despair...

Surprising long game!
For the boss fight, small gripe: the one flame meteor attack comes out too fast and can potentially spawn on the player.

Liked the post-credits scene :)

Developer

Yeah, I ended up rushing the end so hard, I didn't end up having a lot of time to balance and patch some things. I'm sure there's many gripes to be had, but as long as you enjoyed it, then I'm glad ^^

Submitted

Neat game, the details were really nice. Some of the props in the house cycle thru different flavor text which surprised me bc most people will easily miss stuff like that.

Developer

I made sure to add that "Interacting with objects multiple times can lead to extra dialogue" on the startup screen for a reason, I imagined people could easily completely miss out on some good quality dialogue otherwise xdd

Submitted

Ironically, I missed that text x_x

Viewing comments 20 to 1 of 26 · Previous page · First page