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A jam submission

The Tower of Decaying TimeView project page

Time is falling apart
Submitted by gullo — 2 days, 23 hours before the deadline
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The Tower of Decaying Time's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#543.6893.689
Creativity#673.5783.578
Impression#713.5333.533
Overall#813.4763.476
Quality#893.4893.489
Composition#1203.0893.089

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
I imagined the soundtrack for a Metal Gear Solid-like game, with stealthy levels and exciting boss fights. This is reflected in the arrangement of the tracks. However, the mood is darker, as time glitches are a crucial point in the game mechanics. They are a threat in the game, and a pressing sound in the tracks. I used bells (actually a guitar) to convey a feeling of "time is running out".

The whole soundtrack was made in ableton. Most sounds are made by me (bass synth, glitches, electric guitar). The drums and 2 of the instruments in the level track are Ableton presets. I reused many sounds throughout the tracks for consistency (and time saving :D)

Message from the artist:
This was so much fun! Thanks everyone!

Theme:

Tick Tock...

How does it fit the theme?
Time glitches are a core mechanic and the setting is a clock tower. The soundtrack makes use of glitches and bells.

Link(s) of the submission on streaming services
https://on.soundcloud.com/wkr1k

https://www.youtube.com/playlist?list=PLEVCnioNnhrnh1PO2JQSpPpMvgiaUYxPF

Soundtrack use permission

Yes (CC BY)

Any project

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+1)

That bass line to fight against the boss is pretty hype! very nice lick

Developer

Thank you! I love making bass lines :D

Submitted(+1)

I love how the "bell" adds some dissonant musical spice as well as serving the theme. And I enjoyed the kind of staggering feel the glitchiness gave it. Great job :)

Developer

Htank you for listening and the comment, I apprediate that!

Submitted(+1)

Cool vibe and esthetic! Good job

Developer(+1)

Thank you!

Submitted(+1)

I like the bass sound , it's the dark image 

Developer

Thank you!

Submitted(+1)

You definitely managed to achieve a nice, dark vibe, well done! Took us a little bit to actually hear the bell sounds, but they are pretty fun.

Developer

Thank you! I should definitely improve the mix

Submitted(+1)

Ah, that wasn’t necessarily a point of criticism, I actually like that they are a bit on the subtle side :)

Submitted(+1)

Love the fake bell sound, great idea!

Developer

Thank you for listening and noticing :)

Submitted(+1)

It's definitely not a bad start. I think it could be a bit cleaner with the instrumentation and overall mix but I definitely get a good sense for what you were going for! (^_^)

Developer

Yes! I have a lot to learn there, it's exactly what I'm focusing my efforts on right now. Thanks for the valid feedback! :D

Submitted(+1)

really cool vibe, love the boss theme

Developer

Thank you!

Submitted(+1)

A nice tie-in to a (IMHO) era-specific game soundtracks, but with a new vibe. Especially like the boss music which has the frantic feel that a boss fight should have! :)

Developer

Thank you! I totally agree, that's how I want a good boss fight to feel :D

Submitted(+1)

Love the continuous presence of urgent bass delivering a strong sense of movement and coherency throughout.

Developer

Thank you! I'm glad it worked

Submitted(+1)

Haunting! These are some cool tracks. Gear Madness goes so hard, great sfx. I definitely get an MGS vibe from it (kind of like Yell Dead Cell). Great work!

Developer

Yell Dead Cell, that's exactly the vibe I was going for. Thank you so much!

Viewing comments 12 to 1 of 32 · Previous page · First page