I love rocket jumping, so this fits. Sometime the jump is a bit too high, so I can't figure out where to land and ... restart.
Play game
Bleep Blorp Adventures's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #19 | 3.083 | 3.083 |
Gameplay | #31 | 2.750 | 2.750 |
Overall | #31 | 2.771 | 2.771 |
Sound | #32 | 2.500 | 2.500 |
Aesthetics | #39 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool mechanics, there is a lot of potential for some cool movement tech. Also really liked the asthetics for this game.
Unfortunately i can't play it since the fullscreen button is not working on chrome. Is it just me?
the music and atmosphere on third level is awesome, evil. I'm really want to complete this game, but damn, it's impossible, I always wasting all bullets before jumping on white thing, and there's my game always ends. Also didn't complete level 2 because of the same reason. Can u write a tutorial pls where and when use bullets?
Interesting game. I have some qualms with the grappling hook, but it was very enjoyable. By the way, how are the legs moving? Are you using reverse kinematics?
Woow ok ye I love the graphic, and the gun knockback is crazy, you know what? This game have potential
I love the gun knockback mechanic and the slide animation, but man the grappling hook is challenging for me to use! I might come back later and try again.
Also your game only works correctly in full screen because you have the stretch mode set to "disabled" in your project settings, I don't know why that is the default in Godot, but it is an easy fix to change the stretch mode to "Viewport" and aspect to "keep". Also the vent particles are working for me in level 1?
Really like the grappling hook can see a lot of potential for skilled players to slash their times with it
interesting mechanics for the platformer) gets really challenging in the end, just like i love it) Great game!
Leave a comment
Log in with itch.io to leave a comment.