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A jam submission

CapiophobiaView game page

Fear being caught.
Submitted by Galactian — 9 hours, 22 minutes before the deadline
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Capiophobia's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#182.5202.615
Art#222.8913.000
Creativity#242.5202.615
Overall#242.4282.519
Theme#311.7791.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I like the gore, the shooting, fog effects and player vision idea, but I wish there was a better indicator of what the player's vision looks like. faint cone of light or something. I'm still not a big fan of the way shooting in the air feels but makes more sense when I'm approaching it as a stealth game. 

upgrades didn't feel very important and a lot of the time gave me two of the same options

It's a little bit janky but very interesting.

Developer

I removed the slight recoil on the gun cus I do agree, the upgrade system was made in like an hour lmao I rushed it rlly hard at the end. Prolly not gonna touch this game anymore anyways.

Submitted

I really like the technical stuff behind the game, the whole stealth theme, and the juice behind the game!

Unfortunately I find the game extremely difficult to play. Once you see an enemy there is a 95% chance you can't hope to stab them silently. There are few places to hide after being spotted. For a stealth game, there were a lot of loud shootouts and very few quiet killings, which was disappointing.

Submitted(+1)

This is a really neat game! The player sight mechanic is implemented in a unique way, and having the gun only come out when you shoot is a fun choice, though it can make aiming a bit hard. I like the enemy variety and how they behave differently based on their type.

Also does this use my pathfinding examples or something? Even if so it looks like you've done a lot to make them smarter

Developer(+1)

yeah it uses your pathfinding mixed with a bunch of ai changes and my movement system, it was surprisingly pretty easy to work with

Submitted(+1)

Good work! I like the art style!

Submitted

Fun game, I don’t really see how where the theme comes in, only some of the upgrades have negative downsides. It runs pretty bad for me, idk about other users though.

Developer

everything you do has a cost

gun increases your wanted level making the game harder

running and jumping can tell the ai your location

stabbing is risky and can lead to you losing a lot of health