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Hand of Pain!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 3.761 | 3.761 |
Fun | #6 | 3.716 | 3.716 |
Visuals | #12 | 3.836 | 3.836 |
Audio | #14 | 3.418 | 3.418 |
Gameplay Innovation | #23 | 3.194 | 3.194 |
Unexpectedness | #28 | 3.284 | 3.284 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
Those unity asset packs
Man with Suits
QA Elevator
Rat
FuturisticGunSoundFX
VRHandsLether
3dMegaShark
RetroAesthetics
All the textures were edited on the game jam to have the effect I wanted
and this sound :
https://www.looperman.com/loops/detail/213602/bossa-nova-guitar-phun-2-115bpm-lo-fi-acoustic-guitar-loop
How many members in your team?
List each team member's role, along with their social media / website links!
Jeff Ramos, Dev-Artist-Designer, http://jefframos.me/
Anything you want to say to players before they play?
Hold CTRL to slow time and I recommend play the training mode first because the enemies dont shoot you, when you be ready go to normal mode, is VERY HARD
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Comments
I don't even know where to start. I fired this up to stream, started playing and got so hooked it took me 20 minutes to realize I wasn't broadcasting audio. This game is super addicting and extremely fun. The controls are tight and the combat flows really well. I can't say enough how impressive this is for a game jam much less for one person. Awesome job. Keep it up
Oh man, thank you so much for playing and for your feedback, it means a lot and help to keep up with the project. I spent so much time to give to the player the best character and animations I could produce in little time. I'm so happy people are genuinely enjoying, gonna do my best to continue π
Brilliantly stylish and engaging game. I thought the particle effects were really excellent, it all just felt very satisfying indeed. I thought the core mechanic of slow-mo shooting, running and gunning was really well fleshed out, to the point where I found even the tutourial very fun. Super solid, good stuff :)
Thank you so much, I'm glad you enjoyed and mostly I glad you felt satisfied, I focused so much on make this as juicy and good to play as possible with the little time I had π
Incredible! This is so far the most impressive game in the jam.
Oh thank you so much, was lots of working on it, I really appreciate and glad you enjoyed π
Well done ! Very dynamic and very polished game !
Thank you very much for the feedback =)
Love the visuals and all the nuances in the feedbacks! Keep up the good work there!
Thank you so much, I really appreciate π
The hand animations in this are top notch. Love all the little details like resting the gun on the ground, or slamming it on the ground to reload. The neon vaporwave style definitely fits the whole theme, and overall jumping and dashing all felt super juicy to play. Had a blast with this!
Hi thanks, I appreciate that, was hard work and I spent a lot of time polishing. Feels good when someone notice π
so good!
Thanks =D I appreciate that
Man, the polish is real. I'm surprised at what people can do in such a short amount of time.
Thanks dude, i appreciate that, was hard work to make =)
Ohhhh man is this good. Synthwave visuals, and best use of the theme I've seen so far. Playing this
first-personfirst-hand shooter, uh, first hand it is a first-rate fun experience. Boss is sooo hardHii, thank you very much for your feedback, I'm very glad you liked. I worked so hard to make something compelling to play and feedbacks like this is very motivating. π
The music, sound and visuals is all really good. The gameplay idea is simple and fun, and the game is hard but still pretty fun to play. For me the game could have pushed the unexpected part a bit more. Overall a good jam game. Well done.
Thank you so much for playing and for your feedback. I'm glad you enjoyed π
Everything look and feel really good. Its fun to play
Thank you so much for your feedback, I'm glad you enjoyed π
The game feel is amazing, the only problem that i see is the camera and time of reload
Thanks for your feedback. The camera something clip to the wall, didn't have time to tidy the level. The reload time I did this way to make you vulnerable while reloading so you can be more strategic when you shot, you have to hide to reload
Alright, I need a definitive answer to this. Is this considered a 1st person or a 3rd person shooter?
Before you answer. Itβs such an awesome game! Everything from visuals and audio to gameplay fits together perfectly, hands down. Itβs as 1980s as it can get. I honestly donβt know what you could do better but made it longer.
But a flying shark with laser eyes? Cβmonβ¦ everyone expected that.
Oh man, thanks for your feedback, Im glad you enjoyed and that was exactly what i wanted with this, people play and enjoy.
I would say that is neither 1st person or 3rd person coz there NO PERSON... is a 3rd hand shooter
=D
Congratulations, you just defined a new genre. Like it wasnβt awesome enough already!
OMG, amazing game! Everything fits perfectly. IMO the only bad thing is difficulty level. You need to be FPS gamer to be that precise, to aim perfectly. You could add some sort off "noob mode" for people who are not such a pro players and simply extend the hitboxes.
thanks for your feedback =)
there is a training mode where the enemies dont attack you, you can practice there and memorize where they are, makes the game easier
i hate when i'm bad at a such good game :')
I was thinking that the character could be the left hand to mach the difficult kkkkk
you could ask the player if he is left-handed or right-handed and create the opposite of the answer
it will be fun (and unexpected) :D
great game
thats actually a great idea, i suppose will not be hard to make a an opposite hand =P
Thanks for playing
I like the maniplulation of the time controls! No bugs either so credits there
hey there, i played your game and the graphics were insane and also that when u press control time slows down, that was good
Thanks, I appreciate that. Wasn't easy to make so I'm very happy seeing people playing π
This is probably my favorite game in the jam so far
Thanks dude, I really appreciate that. Was very hard to put all together and I didn't expected to manage to make it work. Receiving nice feedbacks really helps me to keep going π
I loved the fact that we are just a tiny hand lol. I think enemies are trained snipers. You can't pass them easily. Yet the game is fun and addictive in general. Good luck!
Thanks, I appreciate that π
Nice game! Although it pretty difficult with only one life
I can't believe someone finished π
Thanks to play the whole way through dude
I change the score system, was to harsh
this is the best i can do