I don't even know where to start. I fired this up to stream, started playing and got so hooked it took me 20 minutes to realize I wasn't broadcasting audio. This game is super addicting and extremely fun. The controls are tight and the combat flows really well. I can't say enough how impressive this is for a game jam much less for one person. Awesome job. Keep it up
Play game
Hand of Pain!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 3.761 | 3.761 |
Fun | #6 | 3.716 | 3.716 |
Visuals | #12 | 3.836 | 3.836 |
Audio | #14 | 3.418 | 3.418 |
Gameplay Innovation | #23 | 3.194 | 3.194 |
Unexpectedness | #28 | 3.284 | 3.284 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
Those unity asset packs
Man with Suits
QA Elevator
Rat
FuturisticGunSoundFX
VRHandsLether
3dMegaShark
RetroAesthetics
All the textures were edited on the game jam to have the effect I wanted
and this sound :
https://www.looperman.com/loops/detail/213602/bossa-nova-guitar-phun-2-115bpm-lo-fi-acoustic-guitar-loop
How many members in your team?
List each team member's role, along with their social media / website links!
Jeff Ramos, Dev-Artist-Designer, http://jefframos.me/
Anything you want to say to players before they play?
Hold CTRL to slow time and I recommend play the training mode first because the enemies dont shoot you, when you be ready go to normal mode, is VERY HARD
Comments
Oh man, thank you so much for playing and for your feedback, it means a lot and help to keep up with the project. I spent so much time to give to the player the best character and animations I could produce in little time. I'm so happy people are genuinely enjoying, gonna do my best to continue π
Brilliantly stylish and engaging game. I thought the particle effects were really excellent, it all just felt very satisfying indeed. I thought the core mechanic of slow-mo shooting, running and gunning was really well fleshed out, to the point where I found even the tutourial very fun. Super solid, good stuff :)
Love the visuals and all the nuances in the feedbacks! Keep up the good work there!
The hand animations in this are top notch. Love all the little details like resting the gun on the ground, or slamming it on the ground to reload. The neon vaporwave style definitely fits the whole theme, and overall jumping and dashing all felt super juicy to play. Had a blast with this!
Man, the polish is real. I'm surprised at what people can do in such a short amount of time.
Ohhhh man is this good. Synthwave visuals, and best use of the theme I've seen so far. Playing this first-person first-hand shooter, uh, first hand it is a first-rate fun experience. Boss is sooo hard
The music, sound and visuals is all really good. The gameplay idea is simple and fun, and the game is hard but still pretty fun to play. For me the game could have pushed the unexpected part a bit more. Overall a good jam game. Well done.
Alright, I need a definitive answer to this. Is this considered a 1st person or a 3rd person shooter?
Before you answer. Itβs such an awesome game! Everything from visuals and audio to gameplay fits together perfectly, hands down. Itβs as 1980s as it can get. I honestly donβt know what you could do better but made it longer.
But a flying shark with laser eyes? Cβmonβ¦ everyone expected that.
OMG, amazing game! Everything fits perfectly. IMO the only bad thing is difficulty level. You need to be FPS gamer to be that precise, to aim perfectly. You could add some sort off "noob mode" for people who are not such a pro players and simply extend the hitboxes.
hey there, i played your game and the graphics were insane and also that when u press control time slows down, that was good
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