You fit the theme nicely. I like the idea of changing gravity and it’s cool to see a 2 player game (even if it’s hard to experience alone ^^).
Great game, congrats
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #79 | 3.750 | 3.750 |
Music/Sound | #87 | 3.400 | 3.400 |
Overall | #128 | 3.310 | 3.310 |
Graphics/Animation | #150 | 3.250 | 3.250 |
Technical Implementation | #163 | 3.000 | 3.000 |
Fun/Design | #190 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
We included collectibles which have to be collected by both the players. The collectibles are to be collected and brought back to their home planet, satisfying the there and back part of the jam. Players can also go to the opponents base and steal the collectibles and bring them back to their own base.
What was your team size?
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
You fit the theme nicely. I like the idea of changing gravity and it’s cool to see a 2 player game (even if it’s hard to experience alone ^^).
Great game, congrats
Really great game!
It there any reason you chose to put a cooldown on the gravity change?
Thanks for playing!
First reason why I kept a cooldown is so that people don't spam the button.
Secondly, I thought it would make it more interesting for the player to plan and use their gravity flips so that the other player won't still their item from them. Basically increasing the competitiveness.
Even though I played by myself, I still understood the main gist of the game. I like the main idea and the overall space theme, and I also love the name. The controls feel a little choppy, and I think the game needs more game juice such as particle effects or animations. But overall good game.
Very funny game, we liked it.
Sadly from time to time one of us got glitched controls and fell through the ground?
(P1 in P2 base) and was stuck there for infinity :s
But all in all a great game!
Cool game that I can imagine would get pretty competitive especially with stealing lmao. And ai to play against would be cool but probably out of scope for a jam game. Nice entry :)
Seems like a cool game to play with a friend! Feels pretty competitive! Audio levels need a bit balancing but nothing too important ^^
Took me a minute to find the begin button and then realized i need a friend to play this, so i can't comet on it too much.... hehe.. Anyways! music's nice, art looks good, but movement felt a little odd and the music reset every time you picked up an item for some reason. That's pretty much all my complaints. Overall not bad! :)
Cool game man. It'd be nice if you made an AI so that I could play without someone else tho. I also think it would be cool if when one player changed the gravity it affected the other players gravity as well! then there would be an offensive/defensive component. Also love the name haha.
Okay firstly, I love the name! I was interesting for me to play both players at the same time with each hand against eachother, the idea is very fun and the gravity changing aspect is really cool! The graphics looks very nice, and the music fits in very well! Good job ^^
I really liked this one, it's good fun, even if I didn't have a second player handy and had to go split-personality mode ;) it's probably a blast with 2 players. Love the name too. The art and sound fit really well too, well done!
It's really great to see a 2 player game, and a very fun one! The theme was so well applied here, amazing what you guys did, interesting and well-made.
Wife and I just played this after taking a break from last minute submitting our game. Got super competitive once we realized you can steal OFF the other person's planet! Satisfying game to play if you can grab a second person.
I confess i played this solo but i wanted to check out the art as it caught my eye. Other than a need for possibly smoother animations and a more constant pixel density the art was very good and clearly did a good job of making me want to play the game. Great work! It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!
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