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A jam submission

Pizza BoyView game page

Play as a Pizza Boy trying to make your deliveries on time!
Submitted by MichaelsGameLab (@MichaelsGameLab) — 2 days, 1 hour before the deadline
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Pizza Boy's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#144.0164.016
Technical Implementation#223.7703.770
Music/Sound#273.8033.803
Overall#303.7873.787
Graphics/Animation#583.9183.918
Theme/Limitation#683.4263.426

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
You have a boss at the pizza place you work at. The player is 'on the edge' of many platforms during gameplay.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity

Which diversifiers did you use, if any?
Hidden Secrets, Retro Palette, Everything is Tiny

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Comments

Viewing comments 40 to 21 of 56 · Next page · Previous page · First page · Last page
Submitted(+1)

Fun game, excellent design, controls and aesthetic. Very polished. Only thing that would have been nice is using up or w for jump in addition to the space bar. Overall great work!

Submitted(+1)

fun game really liked it. although i get stuck on the side of the walls i know that was intended for the wall jumping but still it was a little annoying getting stuck on the walls

Submitted(+1)

Hi, me again. I came back to play again and found the hidden mario level from the main screen!!! That is so cool haha.

Submitted(+1)

That was amazing, the twist of the game tone that was foreshadowed by the music at the beggining added a lot to the game, I loved the system of coins and the voice acting of the Pizza Boss, the visual effects were so well done also.

I tried to implement similar visual effects on mine if you don’t mind to check it out and rate as well

Submitted(+1)

Great job on this! I was able to collect all the coins, and thought they added a lot to the levels! Landing on the bullets was a little hard to time, but the platforming felt good, and I enjoyed some of the Mario inspired mechanics! Solid job on this game!

Submitted(+1)

Wow this is probably the most polished game I've played. I love all the details like the smoke trails, moving on the main menu, the different pitches in the sounds, and the parallax. Super fun to wall jump and I got every coin. 

I also loved working for a demon and the chilling ending was really cool. Reminds me of something that I can't remember at the moment. The music was a great choice too!

Submitted(+1)

I love the voice acting!  It cracked me up, very funny.  Cute color scheme/artwork.  The music somehow made it nice a relaxing too, nice job!

Submitted(+1)

Fun, charming game. The character was a lot of fun to play with and I loved that you weren't punished too much for getting hit by enemies or spikes. The voice lines also added a lot of character to the game. Great job!

Submitted(+1)

Addictive and relaxing. The music sounds pretty chill and the chromatic aberration effect when you move gives a nice detail. Very well done :D 

Submitted(+1)

A pleasant and meditative game. I liked the way the gameplay is arranged and the music sounds. I smiled and relaxed, good job :)

Submitted(+1)

Time to deliver a pizza ball!  This game was really cool.  I enjoyed the platforming and loved the art, especially the limited color palette.  As a standalone platformer game it was a lot of fun, but the way it ended made it something really special.  Really solid entry.

Submitted(+1)

I wasn't mentally prepared for this, I'm never trusting a cute monochrome platformer again.

I really like how the character feels, it's not floaty and the wall jump is really nicely done. My only gripe would be to incentivise the player to gather the coins, after seeing that they only affect the end level score, I just stopped caring about them :P Still, a really great entry!

Submitted

Okay, first up - what the heck???

I absolutely loved the direction you went at the end!

On that 4th(?) level when the visuals started changing, I was starting to question whether I hadn't been paying attention, and if the edging had always been there, and I was thinking "Cool, here's something to compliment them on. It looks great"... Then it got more and more pronounced, Then things got wild, I love it!

Movement felt a little chonky to begin with, but I started to really dig it. I especially loved the wall jumping, there's something really satisfying about the curve back towards the wall.

This is definitely my new favourite so far.

(+1)

this game is top

Submitted(+1)

This is the most polished game of the jam I've played so far. Movement was very smooth, I loved the way wall climbing works. Colors in the later levels are great and I also like how the pitch changes when collecting coins! Last but not least, the fact that death was forgiving, only getting you a platform back it great for jam games, makes you wanna play more! 

Submitted(+1)

Really cool! Love it, really fun to play

Submitted(+1)

The level design was solid. The character design was great. And the music choice was excellent!

I really enjoyed messing around with the main menu, too. Very polished experience overall.

Submitted(+1)
  • Beautiful pixel art and GB aesthetic!
  • Feels really polished!
  • Love the light narrative and twist!

Wow! Awesome job! 

(+1)

Well that's a odd place to deliver some pizzas ... ... ..

This is like a Super Mario game with pizza delivery twist. I hope the coins there could be for some other usage than just for scoring scoring, but that's okay while the game concept and game play is not that unique. Still like the graphic style and the other things like the way to see things from different side. This is a good Jam game, though. Basic level designs are also nicely made.

Submitted (1 edit) (+1)

This is the first game jam game I've played where the wall jump feels okay. Nice job!


I went back and played after reading some comments about the twists - really cool! I also liked the main menu secret. I love little touches like that.

Viewing comments 40 to 21 of 56 · Next page · Previous page · First page · Last page