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Live Harder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #4 | 4.250 | 4.250 |
Graphics/Animation | #8 | 4.313 | 4.313 |
Technical Implementation | #9 | 4.000 | 4.000 |
Overall | #10 | 3.927 | 3.927 |
X Factor (overall enjoyment) | #14 | 4.000 | 4.000 |
Fun/Design | #24 | 3.750 | 3.750 |
Theme/Limitation | #62 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Two Button
What tools did your team use to construct the game? (optional)
Unity
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Comments
Loved this game. The art, animation, camera movement, sound.. Just really good work. Felt very done as concept. Impressive to do all that in one person team :) I have nothing to add. I will leave this game installed...
Thank you so much! I appreciate it! :D
Incredible. This was really good - loved seeing other people on the other tracks! Just my type of game, I’m good with platformers, the timings on these were really fun. Excellent. Top 10 of this jam!
Thank you!
That was a beautiful game, yet again.
Great game, well made, great theme and intense! Had me hooked at every checkpoint ahah
I'm glad you liked it! :]
Atmosphere is great, love the narrative! Nice game!
Thanks!
Amazing entry, which oozes in atmosphere. Like others mentioned I kept playing through as I had to see what happens. The implementation of checkpoints was really clever too where timing often became important and even knowing which one to skip. I also enjoyed the brutal ragdoll deaths.
Thank you for playing. I'm glad you enjoyed it!
This is one of the most impressive entries to a jam I have seen in a long time. Limbo and inside are two of my favorite games period, so I may be a tad biased. But nailing the aesthetic, scale, tension, and mood of those games in 10 days is a huge achievement. On top of that you hit a diversifier, and did the whole project solo. Kudos, awesome job with this one
Thank you so much!
Really impressive. Very immersive and I kept playing to seeing what happens and enjoyed the overall world and mechanics. I couldn't quite understand the pattern for the enemies with the beam that generate the electric walls. I just sort of brute forced kept trying but wasn't sure what I was supposed to do to time. But overall really amazing world, animations, sound, feel and gameplay.
Thanks for the feedback! Those enemies are actually explosive barrels. They get launched at you when you touch the detector which is the red laser-like wall. You basically die of brute force if the barrel hits you.
You can also jump on the barrels while they are mid-air (you use it to jump over a wall).
I hope this helps! :)
Yes, thank you. That helps. I showed your game to others. It was great watching them play and you provided a great play and cinematic experience.
This is really cool! I like the moody ambience created by the dreary scenery and especially the sound design. The last leg of the game also got me pretty tense, which I certainly wasn't expecting going in. If I had to pick out one thing I would've liked to see, it would be more sections that did something with the idea that your character stops when they hit a checkpoint; there were only a couple points where this really mattered, with most of the game being more focused around timing your jumps. Other than that though, this was a pretty well put together experience!
Thank you for the feedback! I wanted to make more stuff with the checkpoint system, but I ran out of time.
Wow! This game is really great! It looks and honestly plays like a game thats ready for release. Great stuff!
Thank you! :D
Nice work! I loved the ambience and graphics style, and the wordless story.
Thanks! I'm glad you liked it! :)
Very nice game. The part with that barrel that flies at you scared the soul out of me. Very solid game!
Thank you for playing! When testing the game, the barrel always caught me off guard even tho I made it
Wow ! Just wow dude !
This is gorgeous... the visuals, the whole ambiance, the fact that you put a whole backstory and ambiance without even a word... and that ending.... just wow...
Great job !
Thank you so much!