118 entries were submitted between 2024-08-10 04:00:00 and 2024-08-30 04:00:00. 1,578 ratings were given to 119 entries (100.0%) between 2024-08-30 04:00:00 and 2024-08-31 19:00:00. The average number of ratings per game was 13.4 and the median was 12.
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #18 | 3.917 | 4.091 |
Overall | #38 | 3.569 | 3.727 |
Vibes: Overall atmosphere and feel of the supplement. | #41 | 3.569 | 3.727 |
Usability: Practicality and playability at the game table. | #61 | 3.220 | 3.364 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #50 | 3.467 | 3.467 |
Overall | #61 | 3.222 | 3.222 |
Usability: Practicality and playability at the game table. | #63 | 3.200 | 3.200 |
Vibes: Overall atmosphere and feel of the supplement. | #80 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #64 | 3.195 | 3.500 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #66 | 3.286 | 3.600 |
Overall | #76 | 3.073 | 3.367 |
Vibes: Overall atmosphere and feel of the supplement. | #101 | 2.739 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #22 | 3.913 | 3.913 |
Overall | #37 | 3.580 | 3.580 |
Vibes: Overall atmosphere and feel of the supplement. | #38 | 3.652 | 3.652 |
Usability: Practicality and playability at the game table. | #65 | 3.174 | 3.174 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #29 | 3.750 | 3.750 |
Overall | #44 | 3.444 | 3.444 |
Vibes: Overall atmosphere and feel of the supplement. | #51 | 3.417 | 3.417 |
Usability: Practicality and playability at the game table. | #66 | 3.167 | 3.167 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #73 | 3.220 | 3.364 |
Overall | #73 | 3.104 | 3.242 |
Vibes: Overall atmosphere and feel of the supplement. | #83 | 2.959 | 3.091 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #15 | 4.004 | 4.182 |
Vibes: Overall atmosphere and feel of the supplement. | #36 | 3.656 | 3.818 |
Overall | #36 | 3.598 | 3.758 |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #37 | 3.656 | 3.818 |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Overall | #47 | 3.424 | 3.576 |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #58 | 3.378 | 3.700 |
Usability: Practicality and playability at the game table. | #70 | 3.104 | 3.400 |
Overall | #76 | 3.073 | 3.367 |
Vibes: Overall atmosphere and feel of the supplement. | #101 | 2.739 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #70 | 3.104 | 3.400 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #94 | 2.921 | 3.200 |
Overall | #97 | 2.891 | 3.167 |
Vibes: Overall atmosphere and feel of the supplement. | #109 | 2.647 | 2.900 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #52 | 3.417 | 3.417 |
Overall | #57 | 3.278 | 3.278 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Usability: Practicality and playability at the game table. | #72 | 3.083 | 3.083 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #73 | 3.046 | 3.182 |
Vibes: Overall atmosphere and feel of the supplement. | #83 | 2.959 | 3.091 |
Overall | #99 | 2.872 | 3.000 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #106 | 2.611 | 2.727 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #73 | 3.046 | 3.182 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #112 | 2.437 | 2.545 |
Overall | #113 | 2.524 | 2.636 |
Vibes: Overall atmosphere and feel of the supplement. | #116 | 2.089 | 2.182 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #63 | 3.307 | 3.455 |
Overall | #71 | 3.133 | 3.273 |
Usability: Practicality and playability at the game table. | #73 | 3.046 | 3.182 |
Vibes: Overall atmosphere and feel of the supplement. | #74 | 3.046 | 3.182 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #58 | 3.378 | 3.700 |
Usability: Practicality and playability at the game table. | #76 | 3.012 | 3.300 |
Overall | #89 | 2.982 | 3.267 |
Vibes: Overall atmosphere and feel of the supplement. | #111 | 2.556 | 2.800 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #70 | 3.195 | 3.500 |
Usability: Practicality and playability at the game table. | #76 | 3.012 | 3.300 |
Overall | #90 | 2.952 | 3.233 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #105 | 2.647 | 2.900 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #76 | 3.012 | 3.300 |
Vibes: Overall atmosphere and feel of the supplement. | #86 | 2.921 | 3.200 |
Overall | #87 | 2.982 | 3.267 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #91 | 3.012 | 3.300 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #45 | 3.500 | 3.500 |
Overall | #67 | 3.167 | 3.167 |
Usability: Practicality and playability at the game table. | #79 | 3.000 | 3.000 |
Vibes: Overall atmosphere and feel of the supplement. | #80 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #61 | 3.357 | 3.357 |
Usability: Practicality and playability at the game table. | #79 | 3.000 | 3.000 |
Overall | #86 | 3.000 | 3.000 |
Vibes: Overall atmosphere and feel of the supplement. | #110 | 2.643 | 2.643 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #81 | 2.959 | 3.091 |
Vibes: Overall atmosphere and feel of the supplement. | #94 | 2.785 | 2.909 |
Overall | #100 | 2.843 | 2.970 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #102 | 2.785 | 2.909 |