118 entries were submitted between 2024-08-10 04:00:00 and 2024-08-30 04:00:00. 1,578 ratings were given to 119 entries (100.0%) between 2024-08-30 04:00:00 and 2024-08-31 19:00:00. The average number of ratings per game was 13.4 and the median was 12.
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #41 | 3.569 | 3.727 |
Overall | #63 | 3.220 | 3.364 |
Usability: Practicality and playability at the game table. | #81 | 2.959 | 3.091 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #83 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #43 | 3.560 | 3.900 |
Usability: Practicality and playability at the game table. | #102 | 2.647 | 2.900 |
Overall | #109 | 2.647 | 2.900 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #118 | 1.734 | 1.900 |
Criteria | Rank | Score* | Raw Score |
Overall | #43 | 3.444 | 3.444 |
Vibes: Overall atmosphere and feel of the supplement. | #44 | 3.533 | 3.533 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #44 | 3.533 | 3.533 |
Usability: Practicality and playability at the game table. | #59 | 3.267 | 3.267 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #18 | 3.833 | 3.833 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #33 | 3.667 | 3.667 |
Overall | #34 | 3.667 | 3.667 |
Vibes: Overall atmosphere and feel of the supplement. | #45 | 3.500 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #47 | 3.482 | 3.636 |
Overall | #49 | 3.395 | 3.545 |
Usability: Practicality and playability at the game table. | #61 | 3.220 | 3.364 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #28 | 3.656 | 3.818 |
Overall | #40 | 3.482 | 3.636 |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #63 | 3.307 | 3.455 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #37 | 3.656 | 3.818 |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Overall | #47 | 3.424 | 3.576 |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #49 | 3.444 | 3.444 |
Usability: Practicality and playability at the game table. | #50 | 3.333 | 3.333 |
Overall | #53 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #72 | 3.222 | 3.222 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #50 | 3.423 | 3.423 |
Overall | #69 | 3.167 | 3.167 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #82 | 3.192 | 3.192 |
Usability: Practicality and playability at the game table. | #87 | 2.885 | 2.885 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #33 | 3.667 | 3.667 |
Vibes: Overall atmosphere and feel of the supplement. | #51 | 3.417 | 3.417 |
Overall | #62 | 3.222 | 3.222 |
Usability: Practicality and playability at the game table. | #106 | 2.583 | 2.583 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #29 | 3.750 | 3.750 |
Overall | #44 | 3.444 | 3.444 |
Vibes: Overall atmosphere and feel of the supplement. | #51 | 3.417 | 3.417 |
Usability: Practicality and playability at the game table. | #66 | 3.167 | 3.167 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #10 | 3.917 | 4.091 |
Overall | #35 | 3.627 | 3.788 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #41 | 3.569 | 3.727 |
Vibes: Overall atmosphere and feel of the supplement. | #53 | 3.395 | 3.545 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #37 | 3.656 | 3.818 |
Overall | #40 | 3.482 | 3.636 |
Usability: Practicality and playability at the game table. | #45 | 3.395 | 3.545 |
Vibes: Overall atmosphere and feel of the supplement. | #53 | 3.395 | 3.545 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #53 | 3.395 | 3.545 |
Overall | #83 | 3.017 | 3.152 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #90 | 3.046 | 3.182 |
Usability: Practicality and playability at the game table. | #104 | 2.611 | 2.727 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #39 | 3.615 | 3.615 |
Overall | #46 | 3.436 | 3.436 |
Usability: Practicality and playability at the game table. | #52 | 3.308 | 3.308 |
Vibes: Overall atmosphere and feel of the supplement. | #56 | 3.385 | 3.385 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #49 | 3.353 | 3.353 |
Vibes: Overall atmosphere and feel of the supplement. | #57 | 3.353 | 3.353 |
Overall | #75 | 3.078 | 3.078 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #111 | 2.529 | 2.529 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #32 | 3.583 | 3.583 |
Overall | #51 | 3.389 | 3.389 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #68 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #36 | 3.500 | 3.500 |
Overall | #52 | 3.361 | 3.361 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #68 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #52 | 3.417 | 3.417 |
Overall | #57 | 3.278 | 3.278 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Usability: Practicality and playability at the game table. | #72 | 3.083 | 3.083 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Usability: Practicality and playability at the game table. | #90 | 2.833 | 2.833 |
Overall | #91 | 2.944 | 2.944 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #104 | 2.667 | 2.667 |