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A jam submission

Tower BrickView game page

How far are you gonna get?
Submitted by SaturnTortilla — 2 hours, 12 minutes before the deadline
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Tower Brick's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#214.2414.241
Topic#953.9313.931
Fun#1883.5523.552
WOWIE!#1973.4483.448
Sound#2843.2073.207
Visuals#3463.3453.345
Simplicity#3593.6553.655

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Music and everything else is mine and use it as you please :D

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted(+1)

Really nice one! At first, I thought that the game will be another "corpse is a platform" thing, but I was gladly surprised it wasn't!

  • The jump and the overall movement feel a bit too floaty.
  • IMO the player's collision shape should be a bit smaller than a whole block, because it is impossible to fit through a whole if you are the same size as the whole (say I'm trying to horizontally go through a whole of one block in size and I am one block height)
  • I liked the sound design, particularly the jump sound as it sounded a bit silly but thanks to that it felt so casual and funny!

Very well done!

Also, can you please rate my submission?

Submitted(+1)

Nice take on the theme, I felt like sometimes you could get softlocked by dying to many times and blocking the way up, also the player felt a bit glidy, but besides from that I liked the randomising of each level and the game mechanic was quite creative. My high score was 87.

Submitted(+1)

This was a really creative idea, so great work! At first I thought it would just be another "leave your corpse when you die" game, but it actually used that idea very well - the different blocks, the way that the levels were laid out, the fact that you could contain hazards in your blocks - it all worked really nicely, and I loved that each level was randomised too, which kept replaying the game fresh. It was possible to trap yourself sometimes, so a reset button or something like that would've been nice, but it wasn't too common to be a major issue. The controls felt floaty as well, and it was kind of confusing that the arrow keys worked for movement but the up arrow didn't jump, but using WASD was fine. I did really enjoy the sound design though, and the art was distinct enough to tell blocks apart easily. It was a nice game overall, and very unique, well done!

Developer(+1)

Thank you so much for playing and giving me this much feedback! Thank you! I am grateful for that. The reset button I thought about but that's how it goes in game jams not enough time :D

Submitted(+1)

Wow, this is really original and creative. Really great sound fx and idea. The jump is a bit floaty, but it's not really an issue in this game, just a nitpick :D

Submitted(+1)

Very creative game concept. The only issue i had is that the player character is chosen randomly, so that's why sometimes shapes come out where i got in a softlock, which is very frustrating.

Nonetheless, i like your game and the idea that the player character can contain enemie blocks. Well done.

Submitted(+1)

LOVE the mechanics of this game! I like how when you die, not only does it create a platform but the player also changes shape, reminds me a lot of Tetris blocks haha. Also it's really cool how the levels are randomly generated. Would be nice if there was a bit more variation in the levels, but considering this was made in just 72 hours I'm really impressed!!

Submitted(+1)

Nice, i liked that your hero contains also future enemies, thats unusual for this concept :)

Nice graphics, music and sound effects have good feeling

Definitley worth trying :)

Submitted(+1)

As everyone here has pointed out. This game is very underrated. The art is awesome and the game feels very polished. The music is also fitting

Great job!

Submitted(+1)

When you first respawn as a different set of blocks was such a good surprise. Would be nice if when you died it skipped the first two tutorial screens, as after my first respawn I thought I would have to do everything over again, you have to get past those screens to realise the levels are different. Fun game.

Developer

Thats actually a really good point! Thank you for feedback

Submitted(+1)

this is it, the best corpse based platformer

Submitted(+1)

This is an underrated platformer, it matches the concept and I like the idea where your current block can be a hazard, not only normal bricks.

Submitted(+1)

I really like the concept and how it matches the theme when you can get your current blocks killed so that the next one has a platform to hide from hazards. It's pretty challenging to control though and therefore also easy to block yourself :)

Submitted(+1)

Pretty nice, I like how you get new blocks every time, and that after a while the lava rises and forces you to go faster, but il say that its a bit hard to control the blocks, in fast paced games its important that the player is easy to control and move around.

but anyways, good job!

Submitted(+1)

Good Job on this!

Submitted(+1)

Underrated submission! Very cool idea, I love the idea of the different shapes! Very cool!

Submitted(+1)

This is a really fun game! There's been a lot of games where dying creates a platform you can stand on, but here, you're building your own stairs and your own obstacles! It's a really interesting concept, except that failure feels more like failure than other games, but still it's a really fun gameplay loop, i do kinda wish the levels would get taller the farther you went, and maybe just one more block type. The sfx are great, and the music feels more "classy" than it should, but it's still fine. And the art isn't perfect, but it grows on you. Amazing game!

Developer

I get you with more block types but I couldn't work on it first day so this is the best I had time to

Submitted (1 edit)

Are the levels randomly generated?? Because some levels are pretty hard, and some even seem right up impossible

Oh and i love the idea/execution btw!! Good Job!! (^u^)

Developer(+1)

First 2 are hand made so Player get familiar with controls but than its randomly made. The randomazier is still buggy tho

Submitted(+1)

Love the way you tell the player what the controls are with the hand drawn markings on the wall!

I'd appreciate it if you would have a play of my game!

 https://itch.io/jam/wowie-jam-3/rate/940590

Submitted(+1)

LOVE the game its so polished great concept and gives me tetris vibes also great art

Viewing comments 20 to 1 of 26 · Previous page · First page